Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUSeqCollection.h
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1#ifndef JAUSEQCOLLECTION_H
2#define JAUSEQCOLLECTION_H
3
5
6class JAISeqData;
8
20
26public:
27 /* 802A66A0 */ JAUSeqCollection();
28 /* 802A66AC */ void init(void const*);
29 /* 802A66FC */ bool getSeqData(int, int, JAISeqData*);
30 /* 802A6754 */ bool getSeqDataRegion(JAISeqDataRegion*);
31
32 bool isValid() { return field_0x8; }
33
34 /* 0x00 */ u16 field_0x0;
35 /* 0x04 */ const u32* field_0x4;
37 /* 0x0C */ int field_0xc;
38};
39
45public:
46 /* 802A677C */ JAUSeqDataMgr_SeqCollection();
47 /* 802A67D0 */ bool setSeqDataUser(JAISeqDataUser*);
48 /* 802A67DC */ int releaseSeqData();
50 /* 802A6894 */ ~JAUSeqDataMgr_SeqCollection();
51
52 /* 0x14 */ JAISeqDataUser* user_;
53};
54
55#endif /* JAUSEQCOLLECTION_H */
Definition JAUSeqCollection.h:25
const u32 * field_0x4
Definition JAUSeqCollection.h:35
const JAUSeqCollectionData * field_0x8
Definition JAUSeqCollection.h:36
JAUSeqCollection()
Definition JAUSeqCollection.cpp:26
bool isValid()
Definition JAUSeqCollection.h:32
u16 field_0x0
Definition JAUSeqCollection.h:34
bool getSeqData(int, int, JAISeqData *)
Definition JAUSeqCollection.cpp:46
int field_0xc
Definition JAUSeqCollection.h:37
bool getSeqDataRegion(JAISeqDataRegion *)
Definition JAUSeqCollection.cpp:60
Definition JAUSeqCollection.h:44
SeqDataReturnValue getSeqData(JAISoundID, JAISeqData *)
Definition JAUSeqCollection.cpp:95
int releaseSeqData()
Definition JAUSeqCollection.cpp:84
bool setSeqDataUser(JAISeqDataUser *)
Definition JAUSeqCollection.cpp:76
JAISeqDataUser * user_
Definition JAUSeqCollection.h:52
~JAUSeqDataMgr_SeqCollection()
Definition JAUSeqCollection.cpp:106
JAUSeqDataMgr_SeqCollection()
Definition JAUSeqCollection.cpp:70
static initFunc init[]
Definition d_menu_collect.cpp:42
Definition JAISeqDataMgr.h:58
SeqDataReturnValue
Definition JAISeqDataMgr.h:59
Definition JAISeqDataMgr.h:29
Definition JAISeqDataMgr.h:48
Definition JAISeqDataMgr.h:10
Definition d_a_obj_sekizoa.cpp:447
Definition JAUSeqCollection.h:13
u32 field_0x8
Definition JAUSeqCollection.h:18
u32 field_0x4
Definition JAUSeqCollection.h:17
u16 field_0x2
Definition JAUSeqCollection.h:16
s8 field_0x1
Definition JAUSeqCollection.h:15
s8 field_0x0
Definition JAUSeqCollection.h:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
unsigned short u16
Definition types.h:9