Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Typedefs | |
typedef struct _GXColor | GXColor |
typedef struct _GXColorS10 | GXColorS10 |
Functions | |
STATIC_ASSERT (sizeof(J3DAnmVtxColorFullData)==0x40) | |
STATIC_ASSERT (sizeof(J3DAnmVisibilityFullData)==0x18) | |
STATIC_ASSERT (sizeof(J3DAnmTransformFullData)==0x24) | |
STATIC_ASSERT (sizeof(J3DAnmColorKeyData)==0x34) | |
STATIC_ASSERT (sizeof(J3DAnmTextureSRTKeyData)==0x60) | |
STATIC_ASSERT (sizeof(J3DAnmVtxColorKeyData)==0x40) | |
STATIC_ASSERT (sizeof(J3DAnmTexPatternFullData)==0x20) | |
STATIC_ASSERT (sizeof(J3DAnmTevRegKeyData)==0x58) | |
STATIC_ASSERT (sizeof(J3DAnmColorFullData)==0x34) | |
STATIC_ASSERT | ( | sizeof(J3DAnmColorFullData) | = =0x34 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmColorKeyData) | = =0x34 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmTevRegKeyData) | = =0x58 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmTexPatternFullData) | = =0x20 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmTextureSRTKeyData) | = =0x60 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmTransformFullData) | = =0x24 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmVisibilityFullData) | = =0x18 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmVtxColorFullData) | = =0x40 | ) |
STATIC_ASSERT | ( | sizeof(J3DAnmVtxColorKeyData) | = =0x40 | ) |