Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Classes | |
struct | JGeometry::TUtil< T > |
struct | JGeometry::TUtil< f32 > |
struct | JGeometry::TUtil< double > |
struct | JGeometry::TVec3< T > |
struct | JGeometry::TVec3< double > |
struct | JGeometry::TVec3< s16 > |
struct | JGeometry::TVec3< f32 > |
struct | JGeometry::TVec2< T > |
struct | JGeometry::TBox< T > |
struct | JGeometry::TBox< TVec2< f32 > > |
struct | JGeometry::TBox2< T > |
Namespaces | |
namespace | JGeometry |
Functions | |
void | JGeometry::setTVec3f (const f32 *vec_a, f32 *vec_b) |
void | JGeometry::setTVec3f (const Vec &vec_a, Vec &vec_b) |
float | JGeometry::fsqrt_step (float mag) |