Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DModel.h File Reference

Go to the source code of this file.

Classes

struct  J3DUnkCalc1
 
struct  J3DUnkCalc2
 
class  J3DModel
 

Typedefs

typedef void(* J3DCalcCallBack) (J3DModel *, u32 timing)
 

Enumerations

enum  J3DMdlFlag {
  J3DMdlFlag_None = 0x0 , J3DMdlFlag_Unk1 = 0x1 , J3DMdlFlag_UseDefaultJ3D = 0x2 , J3DMdlFlag_SkinPosCpu = 0x4 ,
  J3DMdlFlag_SkinNrmCpu = 0x8 , J3DMdlFlag_EnableLOD = 0x10 , J3DMdlFlag_UseSharedDL = 0x20000 , J3DMdlFlag_UseSingleDL = 0x40000 ,
  J3DMdlFlag_DifferedDLBuffer = 0x80000
}
 

Typedef Documentation

◆ J3DCalcCallBack

typedef void(* J3DCalcCallBack) (J3DModel *, u32 timing)

Enumeration Type Documentation

◆ J3DMdlFlag

enum J3DMdlFlag
Enumerator
J3DMdlFlag_None 
J3DMdlFlag_Unk1 
J3DMdlFlag_UseDefaultJ3D 
J3DMdlFlag_SkinPosCpu 
J3DMdlFlag_SkinNrmCpu 
J3DMdlFlag_EnableLOD 
J3DMdlFlag_UseSharedDL 
J3DMdlFlag_UseSingleDL 
J3DMdlFlag_DifferedDLBuffer