Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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s32 fpcSCtRq_Cancel | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_Delete | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_Handler | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_phase_CreateProcess | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_phase_Done | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_phase_IsComplete | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_phase_Load | ( | standard_create_request_class * | i_SCtReq | ) |
f_pc_stdcreate_req.cpp Framework - Process Standard Create Request
s32 fpcSCtRq_phase_PostMethod | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_phase_SubCreateProcess | ( | standard_create_request_class * | i_SCtReq | ) |
s32 fpcSCtRq_Request | ( | layer_class * | i_layer, |
s16 | i_procName, | ||
stdCreateFunc | i_createFunc, | ||
void * | param_4, | ||
void * | param_5 | ||
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