Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
s32 | fpcPause_IsEnable (void *i_proc, u8 i_flag) |
s32 | fpcPause_Enable (void *i_proc, u8 i_flag) |
s32 | fpcPause_Disable (void *i_proc, u8 i_flag) |
void | fpcPause_Init (void *i_proc) |
f_pc_pause.cpp Framework - Process Pause