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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| int | fpcPause_IsEnable (void *i_proc, u8 i_flag) |
| int | fpcPause_Enable (void *i_proc, u8 i_flag) |
| int | fpcPause_Disable (void *i_proc, u8 i_flag) |
| void | fpcPause_Init (void *i_proc) |
| int fpcPause_Disable | ( | void * | i_proc, |
| u8 | i_flag ) |
| int fpcPause_Enable | ( | void * | i_proc, |
| u8 | i_flag ) |
| void fpcPause_Init | ( | void * | i_proc | ) |
| int fpcPause_IsEnable | ( | void * | i_proc, |
| u8 | i_flag ) |
f_pc_pause.cpp Framework - Process Pause