Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_node_req.cpp File Reference

Functions

void fpcNdRq_RequestQTo (node_create_request *i_NdCtReq)
 
void fpcNdRq_ToRequestQ (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_phase_IsCreated (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_phase_Create (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_phase_IsDeleteTiming (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_phase_IsDeleted (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_phase_Delete (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_DoPhase (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_Execute (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_Delete (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_Cancel (node_create_request *i_NdCtReq)
 
s32 fpcNdRq_Handler ()
 
s32 fpcNdRq_IsPossibleTarget (process_node_class *i_procNode)
 
s32 fpcNdRq_IsIng (process_node_class *i_procNode)
 
node_create_requestfpcNdRq_Create (u32 i_requestSize)
 
node_create_requestfpcNdRq_ChangeNode (u32 i_requestSize, process_node_class *i_procNode, s16 i_procName, void *i_data)
 
node_create_requestfpcNdRq_DeleteNode (u32 i_requestSize, process_node_class *i_procNode)
 
node_create_requestfpcNdRq_CreateNode (u32 i_requestSize, s16 i_procName, void *i_data)
 
node_create_requestfpcNdRq_Request (u32 i_requestSize, int i_reqType, process_node_class *i_procNode, s16 i_procName, void *i_data, node_create_request_method_class *i_nodeCtRqMtd)
 
s32 fpcNdRq_ReChangeNode (fpc_ProcID i_requestID, s16 i_procName, void *i_data)
 
s32 fpcNdRq_ReRequest (fpc_ProcID i_requestID, s16 i_procName, void *i_data)
 

Variables

static node_list_class l_fpcNdRq_Queue = {NULL, NULL, 0}
 

Function Documentation

◆ fpcNdRq_Cancel()

s32 fpcNdRq_Cancel ( node_create_request i_NdCtReq)

◆ fpcNdRq_ChangeNode()

node_create_request * fpcNdRq_ChangeNode ( u32  i_requestSize,
process_node_class i_procNode,
s16  i_procName,
void i_data 
)

◆ fpcNdRq_Create()

node_create_request * fpcNdRq_Create ( u32  i_requestSize)

◆ fpcNdRq_CreateNode()

node_create_request * fpcNdRq_CreateNode ( u32  i_requestSize,
s16  i_procName,
void i_data 
)

◆ fpcNdRq_Delete()

s32 fpcNdRq_Delete ( node_create_request i_NdCtReq)

◆ fpcNdRq_DeleteNode()

node_create_request * fpcNdRq_DeleteNode ( u32  i_requestSize,
process_node_class i_procNode 
)

◆ fpcNdRq_DoPhase()

s32 fpcNdRq_DoPhase ( node_create_request i_NdCtReq)

◆ fpcNdRq_Execute()

s32 fpcNdRq_Execute ( node_create_request i_NdCtReq)

◆ fpcNdRq_Handler()

s32 fpcNdRq_Handler ( void  )

◆ fpcNdRq_IsIng()

s32 fpcNdRq_IsIng ( process_node_class i_procNode)

◆ fpcNdRq_IsPossibleTarget()

s32 fpcNdRq_IsPossibleTarget ( process_node_class i_procNode)

◆ fpcNdRq_phase_Create()

s32 fpcNdRq_phase_Create ( node_create_request i_NdCtReq)

◆ fpcNdRq_phase_Delete()

s32 fpcNdRq_phase_Delete ( node_create_request i_NdCtReq)

◆ fpcNdRq_phase_IsCreated()

s32 fpcNdRq_phase_IsCreated ( node_create_request i_NdCtReq)

◆ fpcNdRq_phase_IsDeleted()

s32 fpcNdRq_phase_IsDeleted ( node_create_request i_NdCtReq)

◆ fpcNdRq_phase_IsDeleteTiming()

s32 fpcNdRq_phase_IsDeleteTiming ( node_create_request i_NdCtReq)

◆ fpcNdRq_ReChangeNode()

s32 fpcNdRq_ReChangeNode ( fpc_ProcID  i_requestID,
s16  i_procName,
void i_data 
)

◆ fpcNdRq_Request()

node_create_request * fpcNdRq_Request ( u32  i_requestSize,
int  i_reqType,
process_node_class i_procNode,
s16  i_procName,
void i_data,
node_create_request_method_class i_nodeCtRqMtd 
)

◆ fpcNdRq_RequestQTo()

void fpcNdRq_RequestQTo ( node_create_request i_NdCtReq)

f_pc_node_req.cpp Framework - Process Node Request

◆ fpcNdRq_ReRequest()

s32 fpcNdRq_ReRequest ( fpc_ProcID  i_requestID,
s16  i_procName,
void i_data 
)

◆ fpcNdRq_ToRequestQ()

void fpcNdRq_ToRequestQ ( node_create_request i_NdCtReq)

Variable Documentation

◆ l_fpcNdRq_Queue

node_list_class l_fpcNdRq_Queue = {NULL, NULL, 0}
static