Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables | |
static node_list_class | l_fpcNdRq_Queue = {NULL, NULL, 0} |
s32 fpcNdRq_Cancel | ( | node_create_request * | i_NdCtReq | ) |
node_create_request * fpcNdRq_ChangeNode | ( | u32 | i_requestSize, |
process_node_class * | i_procNode, | ||
s16 | i_procName, | ||
void * | i_data | ||
) |
node_create_request * fpcNdRq_Create | ( | u32 | i_requestSize | ) |
node_create_request * fpcNdRq_CreateNode | ( | u32 | i_requestSize, |
s16 | i_procName, | ||
void * | i_data | ||
) |
s32 fpcNdRq_Delete | ( | node_create_request * | i_NdCtReq | ) |
node_create_request * fpcNdRq_DeleteNode | ( | u32 | i_requestSize, |
process_node_class * | i_procNode | ||
) |
s32 fpcNdRq_DoPhase | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_Execute | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_IsIng | ( | process_node_class * | i_procNode | ) |
s32 fpcNdRq_IsPossibleTarget | ( | process_node_class * | i_procNode | ) |
s32 fpcNdRq_phase_Create | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_phase_Delete | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_phase_IsCreated | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_phase_IsDeleted | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_phase_IsDeleteTiming | ( | node_create_request * | i_NdCtReq | ) |
s32 fpcNdRq_ReChangeNode | ( | fpc_ProcID | i_requestID, |
s16 | i_procName, | ||
void * | i_data | ||
) |
node_create_request * fpcNdRq_Request | ( | u32 | i_requestSize, |
int | i_reqType, | ||
process_node_class * | i_procNode, | ||
s16 | i_procName, | ||
void * | i_data, | ||
node_create_request_method_class * | i_nodeCtRqMtd | ||
) |
void fpcNdRq_RequestQTo | ( | node_create_request * | i_NdCtReq | ) |
f_pc_node_req.cpp Framework - Process Node Request
s32 fpcNdRq_ReRequest | ( | fpc_ProcID | i_requestID, |
s16 | i_procName, | ||
void * | i_data | ||
) |
void fpcNdRq_ToRequestQ | ( | node_create_request * | i_NdCtReq | ) |
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static |