Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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BOOL fpcCtRq_Cancel | ( | create_request * | i_request | ) |
create_request * fpcCtRq_Create | ( | layer_class * | i_layer, |
u32 | i_size, | ||
create_request_method_class * | i_CtRqMethods | ||
) |
void fpcCtRq_CreateQTo | ( | create_request * | i_request | ) |
BOOL fpcCtRq_Delete | ( | create_request * | i_request | ) |
BOOL fpcCtRq_Do | ( | create_request * | i_request | ) |
bool fpcCtRq_isCreatingByID | ( | create_tag * | i_createTag, |
fpc_ProcID * | i_procID | ||
) |
f_pc_create_req.cpp Framework - Process Create Request
BOOL fpcCtRq_IsCreatingByID | ( | fpc_ProcID | i_id | ) |
s32 fpcCtRq_IsDoing | ( | create_request * | i_request | ) |
void fpcCtRq_ToCreateQ | ( | create_request * | i_request | ) |