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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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| static void | J3DGDLoadTexMtxImm (f32(*)[4], u32, GXTexMtxType) |
| static void | J3DGDLoadPostTexMtxImm (f32(*)[4], u32) |
| void | loadTexCoordGens (u32 texGenNum, J3DTexCoord *texCoords) |
| bool | isTexNoReg (void *pDL) |
| u16 | getTexNoReg (void *pDL) |
| void | loadTexNo (u32 param_0, const u16 &texNo) |
| void | patchTexNo_PtrToIdx (u32 texID, const u16 &idx) |
| void | loadNBTScale (J3DNBTScale &NBTScale) |
| void | makeTexCoordTable () |
| void | makeAlphaCmpTable () |
| void | makeZModeTable () |
| void | makeTevSwapTable () |
| static void | J3DGDLoadTexMtxImm (f32(*param_1)[4], u32 param_2, _GXTexMtxType param_3) |
| u16 getTexNoReg | ( | void * | pDL | ) |
| bool isTexNoReg | ( | void * | pDL | ) |
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| void loadNBTScale | ( | J3DNBTScale & | NBTScale | ) |
| void loadTexCoordGens | ( | u32 | texGenNum, |
| J3DTexCoord * | texCoords ) |
| void makeAlphaCmpTable | ( | ) |
| void makeTevSwapTable | ( | ) |
| void makeTexCoordTable | ( | ) |
| void makeZModeTable | ( | ) |
| u8 j3dAlphaCmpTable[768] |
| const u16 j3dDefaultAlphaCmpID = 0x00E7 |
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| const u16 j3dDefaultZModeID = 0x0017 |
| u8 j3dTevSwapTableTable[1024] |
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| u8 j3dZModeTable |