Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_scene_req.cpp File Reference

Functions

static cPhs__Step fopScnRq_phase_ClearOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_Execute (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_IsDoingOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_IsDoneOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_Done (scene_request_class *i_sceneReq)
 
static void fopScnRq_Execute (scene_request_class *i_sceneReq)
 
static int fopScnRq_PostMethod (void *param_1, scene_request_class *i_sceneReq)
 
static int fopScnRq_Cancel (scene_request_class *i_sceneReq)
 
static scene_request_classfopScnRq_FadeRequest (s16 param_1, u16 param_2)
 
s32 fopScnRq_Request (int param_1, scene_class *i_scene, s16 param_3, void *param_4, s16 param_5, u16 param_6)
 
s32 fopScnRq_ReRequest (fpc_ProcID param_1, s16 param_2, void *param_3)
 
void fopScnRq_Handler ()
 

Variables

static s32 l_fopScnRq_IsUsingOfOverlap
 

Function Documentation

◆ fopScnRq_Cancel()

static int fopScnRq_Cancel ( scene_request_class i_sceneReq)
static

◆ fopScnRq_Execute()

static void fopScnRq_Execute ( scene_request_class i_sceneReq)
static

◆ fopScnRq_FadeRequest()

static scene_request_class * fopScnRq_FadeRequest ( s16  param_1,
u16  param_2 
)
static

◆ fopScnRq_Handler()

void fopScnRq_Handler ( void  )

◆ fopScnRq_phase_ClearOverlap()

static cPhs__Step fopScnRq_phase_ClearOverlap ( scene_request_class i_sceneReq)
static

f_op_scene_req.cpp Scene Process Request

◆ fopScnRq_phase_Done()

static cPhs__Step fopScnRq_phase_Done ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_Execute()

static cPhs__Step fopScnRq_phase_Execute ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_IsDoingOverlap()

static cPhs__Step fopScnRq_phase_IsDoingOverlap ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_IsDoneOverlap()

static cPhs__Step fopScnRq_phase_IsDoneOverlap ( scene_request_class i_sceneReq)
static

◆ fopScnRq_PostMethod()

static int fopScnRq_PostMethod ( void param_1,
scene_request_class i_sceneReq 
)
static

◆ fopScnRq_Request()

s32 fopScnRq_Request ( int  param_1,
scene_class i_scene,
s16  param_3,
void param_4,
s16  param_5,
u16  param_6 
)

◆ fopScnRq_ReRequest()

s32 fopScnRq_ReRequest ( fpc_ProcID  param_1,
s16  param_2,
void param_3 
)

Variable Documentation

◆ l_fopScnRq_IsUsingOfOverlap

s32 l_fopScnRq_IsUsingOfOverlap
static