Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
f_op_scene_req.cpp File Reference

Functions

static cPhs__Step fopScnRq_phase_ClearOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_Execute (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_IsDoingOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_IsDoneOverlap (scene_request_class *i_sceneReq)
 
static cPhs__Step fopScnRq_phase_Done (scene_request_class *i_sceneReq)
 
static void fopScnRq_Execute (scene_request_class *i_sceneReq)
 
static int fopScnRq_PostMethod (void *i_scene, scene_request_class *i_sceneReq)
 
static int fopScnRq_Cancel (scene_request_class *i_sceneReq)
 
static scene_request_classfopScnRq_FadeRequest (s16 i_procname, u16 i_peektime)
 
fpc_ProcID fopScnRq_Request (int i_reqType, scene_class *i_scene, s16 i_procName, void *i_data, s16 i_fadename, u16 i_peektime)
 
s32 fopScnRq_ReRequest (fpc_ProcID i_requestId, s16 i_procName, void *i_data)
 
void fopScnRq_Handler ()
 

Variables

static BOOL l_fopScnRq_IsUsingOfOverlap
 

Function Documentation

◆ fopScnRq_Cancel()

static int fopScnRq_Cancel ( scene_request_class i_sceneReq)
static

◆ fopScnRq_Execute()

static void fopScnRq_Execute ( scene_request_class i_sceneReq)
static

◆ fopScnRq_FadeRequest()

static scene_request_class * fopScnRq_FadeRequest ( s16  i_procname,
u16  i_peektime 
)
static

◆ fopScnRq_Handler()

void fopScnRq_Handler ( )

◆ fopScnRq_phase_ClearOverlap()

static cPhs__Step fopScnRq_phase_ClearOverlap ( scene_request_class i_sceneReq)
static

f_op_scene_req.cpp Scene Process Request

◆ fopScnRq_phase_Done()

static cPhs__Step fopScnRq_phase_Done ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_Execute()

static cPhs__Step fopScnRq_phase_Execute ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_IsDoingOverlap()

static cPhs__Step fopScnRq_phase_IsDoingOverlap ( scene_request_class i_sceneReq)
static

◆ fopScnRq_phase_IsDoneOverlap()

static cPhs__Step fopScnRq_phase_IsDoneOverlap ( scene_request_class i_sceneReq)
static

◆ fopScnRq_PostMethod()

static int fopScnRq_PostMethod ( void i_scene,
scene_request_class i_sceneReq 
)
static

◆ fopScnRq_Request()

fpc_ProcID fopScnRq_Request ( int  i_reqType,
scene_class i_scene,
s16  i_procName,
void i_data,
s16  i_fadename,
u16  i_peektime 
)

◆ fopScnRq_ReRequest()

s32 fopScnRq_ReRequest ( fpc_ProcID  i_requestId,
s16  i_procName,
void i_data 
)

Variable Documentation

◆ l_fopScnRq_IsUsingOfOverlap

BOOL l_fopScnRq_IsUsingOfOverlap
static