Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static BOOL | l_fopScnRq_IsUsingOfOverlap |
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void fopScnRq_Handler | ( | ) |
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f_op_scene_req.cpp Scene Process Request
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fpc_ProcID fopScnRq_Request | ( | int | i_reqType, |
scene_class * | i_scene, | ||
s16 | i_procName, | ||
void * | i_data, | ||
s16 | i_fadename, | ||
u16 | i_peektime | ||
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s32 fopScnRq_ReRequest | ( | fpc_ProcID | i_requestId, |
s16 | i_procName, | ||
void * | i_data | ||
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