Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_camera_mng.cpp File Reference

Functions

u32 fopCamM_GetParam (camera_class *i_this)
 
u32 fopCamM_Create (int i_cameraIdx, s16 i_procName, void *param_3)
 
void fopCamM_Management ()
 
void fopCamM_Init ()
 

Variables

static u32 l_fopCamM_id [4]
 

Function Documentation

◆ fopCamM_Create()

u32 fopCamM_Create ( int  i_cameraIdx,
s16  i_procName,
void param_3 
)

◆ fopCamM_GetParam()

u32 fopCamM_GetParam ( camera_class i_this)

◆ fopCamM_Init()

void fopCamM_Init ( void  )

◆ fopCamM_Management()

void fopCamM_Management ( void  )

Variable Documentation

◆ l_fopCamM_id

u32 l_fopCamM_id[4]
static

f_op_camera_mng.cpp Camera Process Manager