Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
u32 | fopCamM_GetParam (camera_class *i_this) |
fpc_ProcID | fopCamM_Create (int i_cameraIdx, s16 i_procName, void *i_append) |
void | fopCamM_Management () |
void | fopCamM_Init () |
Variables | |
static fpc_ProcID | l_fopCamM_id [4] |
fpc_ProcID fopCamM_Create | ( | int | i_cameraIdx, |
s16 | i_procName, | ||
void * | i_append | ||
) |
u32 fopCamM_GetParam | ( | camera_class * | i_this | ) |
void fopCamM_Init | ( | ) |
void fopCamM_Management | ( | ) |
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static |
f_op_camera_mng.cpp Camera Process Manager