![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
| int | fopOvlpM_SceneIsStop () |
| int | fopOvlpM_SceneIsStart () |
| int | fopOvlpM_IsOutReq (overlap_task_class *i_overlap_task) |
| void | fopOvlpM_Done (overlap_task_class *i_overlap_task) |
| void | fopOvlpM_ToldAboutID (fpc_ProcID i_sceneId) |
| int | fopOvlpM_IsPeek () |
| int | fopOvlpM_IsDone () |
| int | fopOvlpM_IsDoingReq () |
| int | fopOvlpM_ClearOfReq () |
| overlap_request_class * | fopOvlpM_Request (s16 i_procname, u16 i_peektime) |
| void | fopOvlpM_Management () |
| int | fopOvlpM_Cancel () |
| void | fopOvlpM_Init () |
Variables | |
| static overlap_request_class * | l_fopOvlpM_overlap [1] = {NULL} |
| static overlap_request_class | l_fopOvlpM_Request |
| int fopOvlpM_Cancel | ( | ) |
| int fopOvlpM_ClearOfReq | ( | ) |
| void fopOvlpM_Done | ( | overlap_task_class * | i_overlap_task | ) |
| void fopOvlpM_Init | ( | ) |
| int fopOvlpM_IsDoingReq | ( | ) |
| int fopOvlpM_IsDone | ( | ) |
| int fopOvlpM_IsOutReq | ( | overlap_task_class * | i_overlap_task | ) |
| int fopOvlpM_IsPeek | ( | ) |
| void fopOvlpM_Management | ( | ) |
| overlap_request_class * fopOvlpM_Request | ( | s16 | i_procname, |
| u16 | i_peektime ) |
| int fopOvlpM_SceneIsStart | ( | ) |
| int fopOvlpM_SceneIsStop | ( | ) |
| void fopOvlpM_ToldAboutID | ( | fpc_ProcID | i_sceneId | ) |
|
static |
f_op_overlap_mng.cpp Overlap Process Manager
|
static |