![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
int | fopOvlpM_SceneIsStop () |
int | fopOvlpM_SceneIsStart () |
int | fopOvlpM_IsOutReq (overlap_task_class *i_overlap_task) |
void | fopOvlpM_Done (overlap_task_class *i_overlap_task) |
void | fopOvlpM_ToldAboutID (fpc_ProcID i_sceneId) |
int | fopOvlpM_IsPeek () |
int | fopOvlpM_IsDone () |
int | fopOvlpM_IsDoingReq () |
int | fopOvlpM_ClearOfReq () |
overlap_request_class * | fopOvlpM_Request (s16 i_procname, u16 i_peektime) |
void | fopOvlpM_Management () |
int | fopOvlpM_Cancel () |
void | fopOvlpM_Init () |
Variables | |
static overlap_request_class * | l_fopOvlpM_overlap [1] = {NULL} |
static overlap_request_class | l_fopOvlpM_Request |
int fopOvlpM_Cancel | ( | ) |
int fopOvlpM_ClearOfReq | ( | ) |
void fopOvlpM_Done | ( | overlap_task_class * | i_overlap_task | ) |
void fopOvlpM_Init | ( | ) |
int fopOvlpM_IsDoingReq | ( | ) |
int fopOvlpM_IsDone | ( | ) |
int fopOvlpM_IsOutReq | ( | overlap_task_class * | i_overlap_task | ) |
int fopOvlpM_IsPeek | ( | ) |
void fopOvlpM_Management | ( | ) |
overlap_request_class * fopOvlpM_Request | ( | s16 | i_procname, |
u16 | i_peektime ) |
int fopOvlpM_SceneIsStart | ( | ) |
int fopOvlpM_SceneIsStop | ( | ) |
void fopOvlpM_ToldAboutID | ( | fpc_ProcID | i_sceneId | ) |
|
static |
f_op_overlap_mng.cpp Overlap Process Manager
|
static |