Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_overlap_req.cpp File Reference

Functions

void fopOvlpReq_SetPeektime (overlap_request_class *, u16)
 
static int fopOvlpReq_phase_Done (overlap_request_class *i_overlapReq)
 
static s32 fopOvlpReq_phase_IsDone (overlap_request_class *param_1)
 
static int fopOvlpReq_phase_IsWaitOfFadeout (overlap_request_class *i_overlapReq)
 
static int fopOvlpReq_phase_WaitOfFadeout (overlap_request_class *i_overlapReq)
 
static int fopOvlpReq_phase_IsComplete (overlap_request_class *i_overlapReq)
 
static int fopOvlpReq_phase_IsCreated (overlap_request_class *i_overlapReq)
 
static int fopOvlpReq_phase_Create (overlap_request_class *i_overlapReq)
 
request_base_classfopOvlpReq_Request (overlap_request_class *i_overlapReq, s16 param_2, u16 param_3)
 
int fopOvlpReq_Handler (overlap_request_class *i_overlapReq)
 
int fopOvlpReq_Cancel (overlap_request_class *i_overlapReq)
 
int fopOvlpReq_Is_PeektimeLimit (overlap_request_class *i_overlapReq)
 
int fopOvlpReq_OverlapClr (overlap_request_class *i_overlapReq)
 

Function Documentation

◆ fopOvlpReq_Cancel()

int fopOvlpReq_Cancel ( overlap_request_class i_overlapReq)

◆ fopOvlpReq_Handler()

int fopOvlpReq_Handler ( overlap_request_class i_overlapReq)

◆ fopOvlpReq_Is_PeektimeLimit()

int fopOvlpReq_Is_PeektimeLimit ( overlap_request_class i_overlapReq)

◆ fopOvlpReq_OverlapClr()

int fopOvlpReq_OverlapClr ( overlap_request_class i_overlapReq)

◆ fopOvlpReq_phase_Create()

static int fopOvlpReq_phase_Create ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_phase_Done()

static int fopOvlpReq_phase_Done ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_phase_IsComplete()

static int fopOvlpReq_phase_IsComplete ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_phase_IsCreated()

static int fopOvlpReq_phase_IsCreated ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_phase_IsDone()

static s32 fopOvlpReq_phase_IsDone ( overlap_request_class param_1)
static

◆ fopOvlpReq_phase_IsWaitOfFadeout()

static int fopOvlpReq_phase_IsWaitOfFadeout ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_phase_WaitOfFadeout()

static int fopOvlpReq_phase_WaitOfFadeout ( overlap_request_class i_overlapReq)
static

◆ fopOvlpReq_Request()

request_base_class * fopOvlpReq_Request ( overlap_request_class i_overlapReq,
s16  param_2,
u16  param_3 
)

◆ fopOvlpReq_SetPeektime()

void fopOvlpReq_SetPeektime ( overlap_request_class i_overlapReq,
u16  param_2 
)

f_op_overlap_req.cpp Overlap Process Request