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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void | fopOvlpReq_SetPeektime (overlap_request_class *, u16) |
| static int | fopOvlpReq_phase_Done (overlap_request_class *i_overlapReq) |
| static s32 | fopOvlpReq_phase_IsDone (overlap_request_class *i_overlapReq) |
| static int | fopOvlpReq_phase_IsWaitOfFadeout (overlap_request_class *i_overlapReq) |
| static int | fopOvlpReq_phase_WaitOfFadeout (overlap_request_class *i_overlapReq) |
| static int | fopOvlpReq_phase_IsComplete (overlap_request_class *i_overlapReq) |
| static int | fopOvlpReq_phase_IsCreated (overlap_request_class *i_overlapReq) |
| static int | fopOvlpReq_phase_Create (overlap_request_class *i_overlapReq) |
| overlap_request_class * | fopOvlpReq_Request (overlap_request_class *i_overlapReq, s16 i_procname, u16 i_peektime) |
| int | fopOvlpReq_Handler (overlap_request_class *i_overlapReq) |
| int | fopOvlpReq_Cancel (overlap_request_class *i_overlapReq) |
| int | fopOvlpReq_Is_PeektimeLimit (overlap_request_class *i_overlapReq) |
| int | fopOvlpReq_OverlapClr (overlap_request_class *i_overlapReq) |
| int fopOvlpReq_Cancel | ( | overlap_request_class * | i_overlapReq | ) |
| int fopOvlpReq_Handler | ( | overlap_request_class * | i_overlapReq | ) |
| int fopOvlpReq_Is_PeektimeLimit | ( | overlap_request_class * | i_overlapReq | ) |
| int fopOvlpReq_OverlapClr | ( | overlap_request_class * | i_overlapReq | ) |
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| overlap_request_class * fopOvlpReq_Request | ( | overlap_request_class * | i_overlapReq, |
| s16 | i_procname, | ||
| u16 | i_peektime ) |
| void fopOvlpReq_SetPeektime | ( | overlap_request_class * | i_overlapReq, |
| u16 | i_peektime ) |
f_op_overlap_req.cpp Overlap Process Request