Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_kankyo_mng.cpp File Reference

Functions

static fopKyM_prm_classfopKyM_CreateAppend ()
 
static fopKyM_prm_classcreateAppend (int i_param, cXyz *i_pos, cXyz *i_scale)
 
void fopKyM_Delete (void *i_process)
 
static int fopKyM_Create (s16 i_procName, fopKyM_CreateFunc i_createFunc, void *i_process)
 
int fopKyM_create (s16 i_procName, int i_param, cXyz *i_pos, cXyz *i_scale, fopKyM_CreateFunc i_createFunc)
 
base_process_classfopKyM_fastCreate (s16 i_procName, int i_param, cXyz *i_pos, cXyz *i_scale, fopKyM_CreateFunc i_createFunc)
 
int fopKyM_createWpillar (cXyz const *i_pos, f32 scale, int i_param)
 
int fopKyM_createMpillar (cXyz const *i_pos, f32 i_size)
 

Function Documentation

◆ createAppend()

static fopKyM_prm_class * createAppend ( int  i_param,
cXyz i_pos,
cXyz i_scale 
)
static

◆ fopKyM_Create()

static int fopKyM_Create ( s16  i_procName,
fopKyM_CreateFunc  i_createFunc,
void i_process 
)
static

◆ fopKyM_create()

int fopKyM_create ( s16  i_procName,
int  i_param,
cXyz i_pos,
cXyz i_scale,
fopKyM_CreateFunc  i_createFunc 
)

◆ fopKyM_CreateAppend()

static fopKyM_prm_class * fopKyM_CreateAppend ( void  )
static

f_op_kankyo.cpp Environment process manager

◆ fopKyM_createMpillar()

int fopKyM_createMpillar ( cXyz const i_pos,
f32  i_size 
)

◆ fopKyM_createWpillar()

int fopKyM_createWpillar ( cXyz const i_pos,
f32  scale,
int  i_param 
)

◆ fopKyM_Delete()

void fopKyM_Delete ( void i_process)

◆ fopKyM_fastCreate()

base_process_class * fopKyM_fastCreate ( s16  i_procName,
int  i_param,
cXyz i_pos,
cXyz i_scale,
fopKyM_CreateFunc  i_createFunc 
)