Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSFont.h File Reference

Go to the source code of this file.

Classes

struct  OSFontHeader
 

Typedefs

typedef struct OSFontHeader OSFontHeader
 

Enumerations

enum  OSFontEncode {
  OS_FONT_ENCODE_ANSI , OS_FONT_ENCODE_SJIS , OS_FONT_ENCODE_2 , OS_FONT_ENCODE_UTF8 ,
  OS_FONT_ENCODE_UTF16 , OS_FONT_ENCODE_UTF32 , OS_FONT_ENCODE_MAX
}
 

Functions

static u32 GetFontCode (u16 param_0, u16 param_1)
 
u16 OSGetFontEncode (void)
 
static const u8ParseStringS (u16 encode, const u8 *str, OSFontHeader **fontOut, u32 *codeOut)
 

Typedef Documentation

◆ OSFontHeader

Enumeration Type Documentation

◆ OSFontEncode

Enumerator
OS_FONT_ENCODE_ANSI 
OS_FONT_ENCODE_SJIS 
OS_FONT_ENCODE_2 
OS_FONT_ENCODE_UTF8 
OS_FONT_ENCODE_UTF16 
OS_FONT_ENCODE_UTF32 
OS_FONT_ENCODE_MAX 

Function Documentation

◆ GetFontCode()

static u32 GetFontCode ( u16  param_0,
u16  param_1 
)
static

◆ OSGetFontEncode()

u16 OSGetFontEncode ( void  )

◆ ParseStringS()

static const u8 * ParseStringS ( u16  encode,
const u8 str,
OSFontHeader **  fontOut,
u32 codeOut 
)
static