Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSMemory.h File Reference

Go to the source code of this file.

Functions

static void MEMIntrruptHandler (__OSInterrupt interrupt, struct OSContext *context)
 
void OSProtectRange (u32 channel, void *address, u32 nBytes, u32 control)
 
static void Config24MB (void)
 
static void Config48MB (void)
 
static void RealMode (u32 config)
 
void __OSInitMemoryProtection (void)
 

Function Documentation

◆ __OSInitMemoryProtection()

void __OSInitMemoryProtection ( void  )

◆ Config24MB()

static void Config24MB ( void  )
static

◆ Config48MB()

static void Config48MB ( void  )
static

◆ MEMIntrruptHandler()

static void MEMIntrruptHandler ( __OSInterrupt  interrupt,
struct OSContext context 
)
static

◆ OSProtectRange()

void OSProtectRange ( u32  channel,
void address,
u32  nBytes,
u32  control 
)

◆ RealMode()

static void RealMode ( u32  config)
static