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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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sp.h File Reference

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Classes

struct  SPADPCM
 
struct  SPSoundEntry
 
struct  SPSoundTable
 

Functions

void SPInitSoundTable (SPSoundTable *table, u32 aramBase, u32 zeroBase)
 
SPSoundEntrySPGetSoundEntry (SPSoundTable *table, u32 index)
 
void SPPrepareSound (SPSoundEntry *sound, AXVPB *axvpb, u32 sampleRate)
 
void SPPrepareEnd (SPSoundEntry *sound, AXVPB *axvpb)
 

Function Documentation

◆ SPGetSoundEntry()

SPSoundEntry * SPGetSoundEntry ( SPSoundTable * table,
u32 index )

◆ SPInitSoundTable()

void SPInitSoundTable ( SPSoundTable * table,
u32 aramBase,
u32 zeroBase )

◆ SPPrepareEnd()

void SPPrepareEnd ( SPSoundEntry * sound,
AXVPB * axvpb )

◆ SPPrepareSound()

void SPPrepareSound ( SPSoundEntry * sound,
AXVPB * axvpb,
u32 sampleRate )