Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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am.h File Reference

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Typedefs

typedef void(* AMCallback) (char *path)
 

Functions

void * AMLoadFile (char *path, u32 *length)
 
u32 AMPush (char *path)
 
u32 AMPushData (void *buffer, u32 length)
 
void AMPop (void)
 
u32 AMGetZeroBuffer (void)
 
u32 AMGetReadStatus (void)
 
u32 AMGetFreeSize (void)
 
u32 AMGetStackPointer (void)
 
void AMInit (u32 aramBase, u32 aramBytes)
 

Typedef Documentation

◆ AMCallback

typedef void(* AMCallback) (char *path)

Function Documentation

◆ AMGetFreeSize()

u32 AMGetFreeSize ( void )

◆ AMGetReadStatus()

u32 AMGetReadStatus ( void )

◆ AMGetStackPointer()

u32 AMGetStackPointer ( void )

◆ AMGetZeroBuffer()

u32 AMGetZeroBuffer ( void )

◆ AMInit()

void AMInit ( u32 aramBase,
u32 aramBytes )

◆ AMLoadFile()

void * AMLoadFile ( char * path,
u32 * length )

◆ AMPop()

void AMPop ( void )

◆ AMPush()

u32 AMPush ( char * path)

◆ AMPushData()

u32 AMPushData ( void * buffer,
u32 length )