Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | PADStatus |
Typedefs | |
typedef struct OSContext | OSContext |
typedef struct PADStatus | PADStatus |
typedef void(* | PADSamplingCallback) (void) |
Functions | |
BOOL | PADInit (void) |
void | PADSetAnalogMode (u32 mode) |
void | PADSetSpec (u32 spec) |
BOOL | PADReset (u32 mask) |
void | PADClampCircle (PADStatus *status) |
void | PADClamp (PADStatus *status) |
u32 | PADRead (PADStatus *status) |
void | PADControlMotor (s32 channel, u32 command) |
BOOL | PADRecalibrate (u32 mask) |
Variables | |
u32 | __PADSpec |
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extern |