Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | OSAlarmLink |
struct | OSAlarm |
struct | OSAlarmQueue |
Typedefs | |
typedef struct OSAlarmLink | OSAlarmLink |
typedef void(* | OSAlarmHandler) (struct OSAlarm *alarm, OSContext *context) |
typedef struct OSAlarm | OSAlarm |
typedef struct OSAlarmQueue | OSAlarmQueue |
Functions | |
void | OSInitAlarm (void) |
void | OSCreateAlarm (OSAlarm *alarm) |
static void | InsertAlarm (OSAlarm *alarm, s64 time, OSAlarmHandler handler) |
void | OSSetAlarm (OSAlarm *alarm, s64 time, OSAlarmHandler handler) |
void | OSSetPeriodicAlarm (OSAlarm *alarm, s64 start, s64 period, OSAlarmHandler handler) |
void | OSCancelAlarm (OSAlarm *alarm) |
static void | DecrementerExceptionCallback (__OSException exception, OSContext *context) |
static void | DecrementerExceptionHandler (__OSException exception, OSContext *context) |
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void OSSetAlarm | ( | OSAlarm * | alarm, |
s64 | time, | ||
OSAlarmHandler | handler | ||
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void OSSetPeriodicAlarm | ( | OSAlarm * | alarm, |
s64 | start, | ||
s64 | period, | ||
OSAlarmHandler | handler | ||
) |