Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcT_c Class Reference

#include <d_a_npc.h>

+ Inheritance diagram for daNpcT_c:
+ Collaboration diagram for daNpcT_c:

Public Member Functions

void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
void srchActor (void *, void *)
 
void getTrnsfrmKeyAnmP (char const *, int)
 
void getTexSRTKeyAnmP (char const *, int)
 
void getTevRegKeyAnmP (char const *, int)
 
void setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int)
 
void setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int)
 
void loadRes (s8 const *, char const **)
 
void deleteRes (s8 const *, char const **)
 
void execute ()
 
void draw (int, int, f32, _GXColorS10 *, f32, int, int, int)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
void ctrlBtk ()
 
void setMtx ()
 
void ctrlJoint (J3DJoint *, J3DModel *)
 
void evtProc ()
 
void setFootPos ()
 
void setFootPrtcl (cXyz *, f32, f32)
 
bool checkCullDraw ()
 
void twilight ()
 
void evtOrder ()
 
void evtChange ()
 
void clrParam ()
 
void setFaceMotionAnm (int, bool)
 
void setMotionAnm (int, f32, int)
 
void setPos (cXyz)
 
void setAngle (s16)
 
void setAngle (csXyz)
 
void chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
void step (s16, int, int, int, int)
 
void initTalk (int, fopAc_ac_c **)
 
void talkProc (int *, int, fopAc_ac_c **, int)
 
void getNearestActorP (s16)
 
void getEvtAreaTagP (int, int)
 
 ~daNpcT_c ()
 
 daNpcT_c (daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
 
s32 getEyeballMaterialNo ()
 
s32 getNeckJointNo ()
 
void ctrlSubFaceMotion (int)
 
bool checkChangeJoint (int)
 
bool checkRemoveJoint (int)
 
s32 getFootLJointNo ()
 
s32 getFootRJointNo ()
 
bool getEyeballLMaterialNo ()
 
bool getEyeballRMaterialNo ()
 
bool evtEndProc ()
 
void afterMoved ()
 
bool chkXYItems ()
 
void decTmr ()
 
bool afterSetFaceMotionAnm (int, int, f32, int)
 
void getFaceMotionAnm (daNpcT_faceMotionAnmData_c)
 
void getMotionAnm (daNpcT_motionAnmData_c)
 
void changeAnm (int *, int *)
 
void changeBck (int *, int *)
 
void changeBtp (int *, int *)
 
void changeBtk (int *, int *)
 
 daNpcT_c (daNpcT_faceMotionAnmData_c const *param_1, daNpcT_motionAnmData_c const *param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_5, int param_6, daNpcT_evtData_c const *param_7, char **param_8)
 
J3DAnmTransformgetTrnsfrmAnmP (char const *, int)
 
J3DAnmTransformKeygetTrnsfrmKeyAnmP (char const *, int)
 
J3DAnmTexPatterngetTexPtrnAnmP (char const *, int)
 
J3DAnmTextureSRTKeygetTexSRTKeyAnmP (char const *, int)
 
J3DAnmTevRegKeygetTevRegKeyAnmP (char const *, int)
 
J3DAnmColorgetColorAnmP (char const *, int)
 
void setBckAnm (J3DAnmTransform *, f32, int, int, int, bool)
 
int setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int)
 
void setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int)
 
void setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int)
 
void setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int)
 
void setBpkAnm (J3DAnmColor *, J3DModelData *, f32, int)
 
int loadRes (s8 const *, char const **)
 
void deleteRes (s8 const *, char const **)
 
int execute ()
 
int draw (int, int, f32, _GXColorS10 *, f32, int, int, int)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
int checkEndAnm (f32)
 
int checkEndAnm (J3DFrameCtrl *, f32)
 
void playAllAnm ()
 
void setMtx ()
 
void ctrlFaceMotion ()
 
void ctrlMotion ()
 
int ctrlMsgAnm (int *, int *, fopAc_ac_c *, int)
 
void evtChange ()
 
bool setFaceMotionAnm (int, bool)
 
void setPos (cXyz)
 
void setAngle (s16)
 
void setAngle (csXyz)
 
fopAc_ac_chitChk (dCcD_GObjInf *, u32)
 
void setDamage (int, int, int)
 
BOOL chkActorInSight (fopAc_ac_c *, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, cXyz, s16)
 
void chkFindActor (fopAc_ac_c *, int, s16)
 
void chkWolfAction ()
 
void chkFindWolf (s16, int, int, f32, f32, f32, f32, int)
 
BOOL srchPlayerActor ()
 
void getAttnPos (fopAc_ac_c *)
 
void turn (s16, int, int)
 
int step (s16, int, int, int, int)
 
void calcSpeedAndAngle (cXyz, int, s16, s16)
 
void getActorDistance (fopAc_ac_c *, int, int)
 
int initTalk (int, fopAc_ac_c **)
 
int talkProc (int *, int, fopAc_ac_c **, int)
 
fopAc_ac_cgetNearestActorP (s16)
 
fopAc_ac_cgetEvtAreaTagP (int, int)
 
fopAc_ac_cgetShopItemTagP ()
 
void setHitodamaPrtcl ()
 
virtual ~daNpcT_c ()
 
virtual void ctrlBtk ()
 
virtual void ctrlSubFaceMotion (int)
 
virtual int checkChangeJoint (int)
 
virtual int checkRemoveJoint (int)
 
virtual s32 getBackboneJointNo ()
 
virtual s32 getNeckJointNo ()
 
virtual s32 getHeadJointNo ()
 
virtual s32 getFootLJointNo ()
 
virtual s32 getFootRJointNo ()
 
virtual int getEyeballLMaterialNo ()
 
virtual bool getEyeballRMaterialNo ()
 
virtual s32 getEyeballMaterialNo ()
 
virtual void ctrlJoint (J3DJoint *, J3DModel *)
 
virtual void afterJntAnm (int)
 
virtual void setParam ()
 
virtual bool checkChangeEvt ()
 
virtual bool evtTalk ()
 
virtual bool evtEndProc ()
 
virtual bool evtCutProc ()
 
virtual void setAfterTalkMotion ()
 
virtual int evtProc ()
 
virtual void action ()
 
virtual void beforeMove ()
 
virtual void afterMoved ()
 
virtual void setAttnPos ()
 
virtual void setFootPos ()
 
virtual void setCollision ()
 
virtual void setFootPrtcl (cXyz *, f32, f32)
 
virtual bool checkCullDraw ()
 
virtual void twilight ()
 
virtual bool chkXYItems ()
 
virtual void evtOrder ()
 
virtual void decTmr ()
 
virtual void clrParam ()
 
virtual int drawDbgInfo ()
 
virtual void drawOtherMdl ()
 
virtual void drawGhost ()
 
virtual bool afterSetFaceMotionAnm (int, int, f32, int)
 
virtual bool afterSetMotionAnm (int, int, f32, int)
 
virtual daNpcT_faceMotionAnmData_c getFaceMotionAnm (daNpcT_faceMotionAnmData_c param_1)
 
virtual daNpcT_motionAnmData_c getMotionAnm (daNpcT_motionAnmData_c param_1)
 
virtual void changeAnm (int *, int *)
 
virtual void changeBck (int *, int *)
 
virtual void changeBtp (int *, int *)
 
virtual void changeBtk (int *, int *)
 
virtual bool setMotionAnm (int, f32, int)
 
bool checkHide ()
 
s16 checkStep ()
 
void setCommander (fopAc_ac_c *param_0)
 
void initialize ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static int srchActor (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Public Attributes

daNpcT_faceMotionAnmData_c constfield_0x568
 
daNpcT_motionAnmData_c constfield_0x56c
 
daNpcT_evtData_c constfield_0x570
 
char ** field_0x574
 
mDoExt_McaMorfSOmpMorf [2]
 
Z2Creature field_0x580
 
mDoExt_bckAnm mBckAnm
 
mDoExt_btpAnm mBtpAnm
 
mDoExt_btkAnm mBtkAnm
 
mDoExt_brkAnm mBrkAnm
 
mDoExt_bpkAnm mBpkAnm
 
dBgS_ObjAcch field_0x68c
 
dCcD_Stts field_0x864
 
dBgS_AcchCir field_0x8a0
 
request_of_phase_process_class field_0x8e0 [10]
 
cBgS_GndChk field_0x930
 
daNpcT_MatAnm_cfield_0x96c
 
u8 field_0x970 [4]
 
dMsgFlow_c mFlow
 
dPaPoT_c field_0x9c0
 
dCcD_Stts field_0xa40
 
u32 field_0xa7c
 
f32 field_0xa80
 
f32 field_0xa84
 
u8 field_0xa88
 
u8 field_0xa89
 
dBgS_GndChk field_0xa8c
 
dBgS_LinChk field_0xae0
 
daNpcT_MotionSeqMngr_c field_0xb50
 
daNpcT_MotionSeqMngr_c field_0xb74
 
daNpcT_ActorMngr_c field_0xb98
 
daNpcT_ActorMngr_c field_0xba0
 
daNpcT_JntAnm_c field_0xba8
 
daNpcT_DmgStagger_c field_0xd08
 
cXyz field_0xd24
 
cXyz field_0xd30
 
cXyz field_0xd3c
 
cXyz field_0xd48
 
cXyz field_0xd54
 
cXyz field_0xd60
 
cXyz field_0xd6c
 
csXyz field_0xd78
 
csXyz field_0xd7e
 
csXyz field_0xd84
 
csXyz field_0xd8a
 
u32 field_0xd90
 
u32 field_0xd94
 
u32 field_0xd98
 
u32 mMsgId
 
u8 field_0xda0 [8]
 
u32 field_0xda8
 
int field_0xdac
 
int mCutType
 
int field_0xdb4
 
int field_0xdb8
 
int mTimer
 
int field_0xdc0
 
int field_0xdc4
 
s16 field_0xdc8
 
s16 field_0xdca
 
u8 field_0xdcc [10]
 
s16 field_0xdd4
 
s16 mStepNo
 
s16 field_0xdda
 
f32 field_0xddc
 
f32 field_0xde0
 
f32 field_0xde4
 
f32 field_0xde8
 
f32 field_0xdec
 
f32 field_0xdf0
 
f32 field_0xdf4
 
f32 field_0xdf8
 
f32 field_0xdfc
 
cXyz field_0xe00
 
cXyz field_0xe0c
 
s16 field_0xe18
 
s16 field_0xe1a
 
s16 field_0xe1c
 
u16 field_0xe1e
 
u16 field_0xe20
 
u16 field_0xe22
 
s8 field_0xe24
 
u8 field_0xe25
 
u8 field_0xe26
 
u8 field_0xe27
 
u8 field_0xe28
 
u8 field_0xe29
 
u8 field_0xe2a
 
u8 field_0xe2b
 
u8 field_0xe2c
 
u8 field_0xe2d
 
u8 field_0xe2e [2]
 
u16 field_0xe30
 
u8 field_0xe32
 
u8 field_0xe33
 
u8 field_0xe34
 
u8 field_0xe35
 
u8 field_0xe36
 
u8 field_0xe37
 
u8 field_0xe38
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Static Public Attributes

static u8 mCcDCyl [68]
 
static u8 mFindActorPtrs [200]
 
static u8 mSrchName [2+2]
 
static u8 mFindCount [4]
 
static u8 const mCcDObjData [48]
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
static fopAc_ac_cmFindActorPtrs [50]
 
static s16 mSrchName
 
static s32 mFindCount
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Constructor & Destructor Documentation

◆ ~daNpcT_c() [1/2]

daNpcT_c::~daNpcT_c ( )

◆ daNpcT_c() [1/2]

◆ daNpcT_c() [2/2]

daNpcT_c::daNpcT_c ( daNpcT_faceMotionAnmData_c const param_1,
daNpcT_motionAnmData_c const param_2,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const param_3,
int  param_4,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const param_5,
int  param_6,
daNpcT_evtData_c const param_7,
char **  param_8 
)
inline

◆ ~daNpcT_c() [2/2]

virtual daNpcT_c::~daNpcT_c ( )
virtual

Member Function Documentation

◆ action()

void daNpcT_c::action ( )
virtual

◆ afterJntAnm()

void daNpcT_c::afterJntAnm ( int  param_0)
virtual

◆ afterMoved() [1/2]

virtual void daNpcT_c::afterMoved ( )
virtual

Reimplemented in daNpc_Hanjo_c.

◆ afterMoved() [2/2]

void daNpcT_c::afterMoved ( )

◆ afterSetFaceMotionAnm() [1/2]

virtual bool daNpcT_c::afterSetFaceMotionAnm ( int  ,
int  ,
f32  ,
int   
)
inlinevirtual

◆ afterSetFaceMotionAnm() [2/2]

bool daNpcT_c::afterSetFaceMotionAnm ( int  ,
int  ,
f32  ,
int   
)

◆ afterSetMotionAnm()

virtual bool daNpcT_c::afterSetMotionAnm ( int  ,
int  ,
f32  ,
int   
)
inlinevirtual

Reimplemented in daObj_Sekizoa_c, and daObj_Sekizoa_c.

◆ beforeMove()

void daNpcT_c::beforeMove ( )
virtual

◆ calcSpeedAndAngle()

void daNpcT_c::calcSpeedAndAngle ( cXyz  param_0,
int  param_1,
s16  param_2,
s16  param_3 
)

◆ changeAnm() [1/2]

virtual void daNpcT_c::changeAnm ( int ,
int  
)
inlinevirtual

Reimplemented in daNpc_Bou_c, and daNpc_Kolin_c.

◆ changeAnm() [2/2]

void daNpcT_c::changeAnm ( int ,
int  
)

◆ changeBck() [1/2]

virtual void daNpcT_c::changeBck ( int ,
int  
)
inlinevirtual

Reimplemented in daNpc_Kolin_c.

◆ changeBck() [2/2]

void daNpcT_c::changeBck ( int ,
int  
)

◆ changeBtk() [1/2]

virtual void daNpcT_c::changeBtk ( int ,
int  
)
inlinevirtual

◆ changeBtk() [2/2]

void daNpcT_c::changeBtk ( int ,
int  
)

◆ changeBtp() [1/2]

virtual void daNpcT_c::changeBtp ( int ,
int  
)
inlinevirtual

◆ changeBtp() [2/2]

void daNpcT_c::changeBtp ( int ,
int  
)

◆ checkChangeEvt()

bool daNpcT_c::checkChangeEvt ( )
virtual

◆ checkChangeJoint() [1/2]

virtual int daNpcT_c::checkChangeJoint ( int  )
virtual

◆ checkChangeJoint() [2/2]

bool daNpcT_c::checkChangeJoint ( int  )

◆ checkCullDraw() [1/2]

virtual bool daNpcT_c::checkCullDraw ( )
virtual

◆ checkCullDraw() [2/2]

bool daNpcT_c::checkCullDraw ( )

◆ checkEndAnm() [1/2]

int daNpcT_c::checkEndAnm ( f32  param_0)

◆ checkEndAnm() [2/2]

int daNpcT_c::checkEndAnm ( J3DFrameCtrl param_0,
f32  param_1 
)

◆ checkHide()

bool daNpcT_c::checkHide ( )
inline

◆ checkRemoveJoint() [1/2]

virtual int daNpcT_c::checkRemoveJoint ( int  )
virtual

◆ checkRemoveJoint() [2/2]

bool daNpcT_c::checkRemoveJoint ( int  )

◆ checkStep()

s16 daNpcT_c::checkStep ( )
inline

◆ chkActorInSight()

BOOL daNpcT_c::chkActorInSight ( fopAc_ac_c param_0,
f32  param_1,
s16  param_2 
)

◆ chkFindActor()

void daNpcT_c::chkFindActor ( fopAc_ac_c param_0,
int  param_1,
s16  param_2 
)

◆ chkFindWolf()

void daNpcT_c::chkFindWolf ( s16  param_0,
int  param_1,
int  param_2,
f32  param_3,
f32  param_4,
f32  param_5,
f32  param_6,
int  param_7 
)

◆ chkPointInArea() [1/3]

BOOL daNpcT_c::chkPointInArea ( cXyz  param_0,
cXyz  param_1,
cXyz  param_2,
s16  param_3 
)

◆ chkPointInArea() [2/3]

BOOL daNpcT_c::chkPointInArea ( cXyz  ,
cXyz  ,
f32  ,
f32  ,
f32  ,
s16   
)

◆ chkPointInArea() [3/3]

BOOL daNpcT_c::chkPointInArea ( cXyz  param_0,
cXyz  param_1,
f32  param_2,
f32  param_3,
f32  param_4,
s16  param_5 
)

◆ chkWolfAction()

void daNpcT_c::chkWolfAction ( )

◆ chkXYItems() [1/2]

virtual bool daNpcT_c::chkXYItems ( )
inlinevirtual

◆ chkXYItems() [2/2]

bool daNpcT_c::chkXYItems ( )

◆ clrParam() [1/2]

virtual void daNpcT_c::clrParam ( )
virtual

◆ clrParam() [2/2]

void daNpcT_c::clrParam ( )

◆ ctrlBtk() [1/2]

virtual void daNpcT_c::ctrlBtk ( )
virtual

◆ ctrlBtk() [2/2]

void daNpcT_c::ctrlBtk ( )

◆ ctrlFaceMotion()

void daNpcT_c::ctrlFaceMotion ( )

◆ ctrlJoint() [1/2]

virtual void daNpcT_c::ctrlJoint ( J3DJoint ,
J3DModel  
)
virtual

◆ ctrlJoint() [2/2]

void daNpcT_c::ctrlJoint ( J3DJoint param_0,
J3DModel param_1 
)

◆ ctrlMotion()

void daNpcT_c::ctrlMotion ( )

◆ ctrlMsgAnm()

int daNpcT_c::ctrlMsgAnm ( int param_0,
int param_1,
fopAc_ac_c param_2,
int  param_3 
)

◆ ctrlSubFaceMotion() [1/2]

virtual void daNpcT_c::ctrlSubFaceMotion ( int  )
inlinevirtual

◆ ctrlSubFaceMotion() [2/2]

void daNpcT_c::ctrlSubFaceMotion ( int  )

◆ decTmr() [1/2]

virtual void daNpcT_c::decTmr ( )
inlinevirtual

◆ decTmr() [2/2]

void daNpcT_c::decTmr ( )

◆ deleteRes() [1/2]

void daNpcT_c::deleteRes ( s8 const ,
char const **   
)

◆ deleteRes() [2/2]

void daNpcT_c::deleteRes ( s8 const resNoList,
char const **  resNameList 
)

◆ draw() [1/2]

int daNpcT_c::draw ( int  ,
int  ,
f32  ,
_GXColorS10 ,
f32  ,
int  ,
int  ,
int   
)

◆ draw() [2/2]

int daNpcT_c::draw ( int  param_0,
int  i_setEffMtx,
f32  param_2,
_GXColorS10 i_color,
f32  param_4,
int  i_drawGhost,
int  param_6,
int  param_7 
)

◆ drawDbgInfo()

int daNpcT_c::drawDbgInfo ( )
virtual

◆ drawGhost()

virtual void daNpcT_c::drawGhost ( )
inlinevirtual

Reimplemented in daObj_Sekizoa_c, and daObj_Sekizoa_c.

◆ drawOtherMdl()

void daNpcT_c::drawOtherMdl ( )
virtual

◆ evtChange() [1/2]

void daNpcT_c::evtChange ( )

◆ evtChange() [2/2]

void daNpcT_c::evtChange ( )

◆ evtCutProc()

bool daNpcT_c::evtCutProc ( )
virtual

◆ evtEndProc() [1/2]

virtual bool daNpcT_c::evtEndProc ( )
inlinevirtual

Reimplemented in daNpc_Bou_c, and daNpc_Hoz_c.

◆ evtEndProc() [2/2]

bool daNpcT_c::evtEndProc ( )

◆ evtOrder() [1/2]

virtual void daNpcT_c::evtOrder ( )
virtual

Reimplemented in daNpc_Hoz_c.

◆ evtOrder() [2/2]

void daNpcT_c::evtOrder ( )

◆ evtProc() [1/2]

virtual int daNpcT_c::evtProc ( )
virtual

Reimplemented in daNpc_Hoz_c.

◆ evtProc() [2/2]

int daNpcT_c::evtProc ( )

◆ evtTalk()

bool daNpcT_c::evtTalk ( )
virtual

◆ execute() [1/2]

int daNpcT_c::execute ( )

◆ execute() [2/2]

int daNpcT_c::execute ( )

◆ getActorDistance()

void daNpcT_c::getActorDistance ( fopAc_ac_c param_0,
int  param_1,
int  param_2 
)

◆ getAttnPos()

void daNpcT_c::getAttnPos ( fopAc_ac_c param_0)

◆ getBackboneJointNo()

s32 daNpcT_c::getBackboneJointNo ( )
virtual

◆ getColorAnmP()

J3DAnmColor * daNpcT_c::getColorAnmP ( char const arcName,
int  fileIdx 
)

◆ getEvtAreaTagP() [1/2]

fopAc_ac_c * daNpcT_c::getEvtAreaTagP ( int  ,
int   
)

◆ getEvtAreaTagP() [2/2]

fopAc_ac_c * daNpcT_c::getEvtAreaTagP ( int  param_0,
int  param_1 
)

◆ getEyeballLMaterialNo() [1/2]

virtual int daNpcT_c::getEyeballLMaterialNo ( )
inlinevirtual

◆ getEyeballLMaterialNo() [2/2]

bool daNpcT_c::getEyeballLMaterialNo ( )

◆ getEyeballMaterialNo() [1/2]

virtual s32 daNpcT_c::getEyeballMaterialNo ( )
inlinevirtual

◆ getEyeballMaterialNo() [2/2]

s32 daNpcT_c::getEyeballMaterialNo ( )

◆ getEyeballRMaterialNo() [1/2]

virtual bool daNpcT_c::getEyeballRMaterialNo ( )
inlinevirtual

◆ getEyeballRMaterialNo() [2/2]

bool daNpcT_c::getEyeballRMaterialNo ( )

◆ getFaceMotionAnm() [1/2]

virtual daNpcT_faceMotionAnmData_c daNpcT_c::getFaceMotionAnm ( daNpcT_faceMotionAnmData_c  param_1)
inlinevirtual

◆ getFaceMotionAnm() [2/2]

void daNpcT_c::getFaceMotionAnm ( daNpcT_faceMotionAnmData_c  )

◆ getFootLJointNo() [1/2]

virtual s32 daNpcT_c::getFootLJointNo ( )
virtual

Reimplemented in daNpc_Hanjo_c, and daNpc_Kolin_c.

◆ getFootLJointNo() [2/2]

s32 daNpcT_c::getFootLJointNo ( )

◆ getFootRJointNo() [1/2]

virtual s32 daNpcT_c::getFootRJointNo ( )
virtual

Reimplemented in daNpc_Hanjo_c, and daNpc_Kolin_c.

◆ getFootRJointNo() [2/2]

s32 daNpcT_c::getFootRJointNo ( )

◆ getHeadJointNo()

s32 daNpcT_c::getHeadJointNo ( )
virtual

◆ getMotionAnm() [1/2]

virtual daNpcT_motionAnmData_c daNpcT_c::getMotionAnm ( daNpcT_motionAnmData_c  param_1)
inlinevirtual

◆ getMotionAnm() [2/2]

void daNpcT_c::getMotionAnm ( daNpcT_motionAnmData_c  )

◆ getNearestActorP() [1/2]

fopAc_ac_c * daNpcT_c::getNearestActorP ( s16  )

◆ getNearestActorP() [2/2]

fopAc_ac_c * daNpcT_c::getNearestActorP ( s16  param_0)

◆ getNeckJointNo() [1/2]

virtual s32 daNpcT_c::getNeckJointNo ( )
virtual

◆ getNeckJointNo() [2/2]

s32 daNpcT_c::getNeckJointNo ( )

◆ getShopItemTagP()

fopAc_ac_c * daNpcT_c::getShopItemTagP ( )

◆ getTevRegKeyAnmP() [1/2]

J3DAnmTevRegKey * daNpcT_c::getTevRegKeyAnmP ( char const ,
int   
)

◆ getTevRegKeyAnmP() [2/2]

J3DAnmTevRegKey * daNpcT_c::getTevRegKeyAnmP ( char const arcName,
int  fileIdx 
)

◆ getTexPtrnAnmP()

J3DAnmTexPattern * daNpcT_c::getTexPtrnAnmP ( char const arcName,
int  fileIdx 
)

◆ getTexSRTKeyAnmP() [1/2]

J3DAnmTextureSRTKey * daNpcT_c::getTexSRTKeyAnmP ( char const ,
int   
)

◆ getTexSRTKeyAnmP() [2/2]

J3DAnmTextureSRTKey * daNpcT_c::getTexSRTKeyAnmP ( char const arcName,
int  fileIdx 
)

◆ getTrnsfrmAnmP()

J3DAnmTransform * daNpcT_c::getTrnsfrmAnmP ( char const arcName,
int  fileIdx 
)

◆ getTrnsfrmKeyAnmP() [1/2]

J3DAnmTransformKey * daNpcT_c::getTrnsfrmKeyAnmP ( char const ,
int   
)

◆ getTrnsfrmKeyAnmP() [2/2]

J3DAnmTransformKey * daNpcT_c::getTrnsfrmKeyAnmP ( char const arcName,
int  fileIdx 
)

◆ hitChk()

fopAc_ac_c * daNpcT_c::hitChk ( dCcD_GObjInf i_objInf,
u32  param_1 
)

◆ initialize()

void daNpcT_c::initialize ( )
inline

◆ initTalk() [1/2]

int daNpcT_c::initTalk ( int  ,
fopAc_ac_c **   
)

◆ initTalk() [2/2]

int daNpcT_c::initTalk ( int  param_0,
fopAc_ac_c **  param_1 
)

◆ loadRes() [1/2]

int daNpcT_c::loadRes ( s8 const ,
char const **   
)

◆ loadRes() [2/2]

int daNpcT_c::loadRes ( s8 const resNoList,
char const **  resNameList 
)

◆ playAllAnm()

void daNpcT_c::playAllAnm ( )

◆ setAfterTalkMotion()

void daNpcT_c::setAfterTalkMotion ( )
virtual

◆ setAngle() [1/4]

void daNpcT_c::setAngle ( csXyz  )

◆ setAngle() [2/4]

void daNpcT_c::setAngle ( csXyz  i_angle)

◆ setAngle() [3/4]

void daNpcT_c::setAngle ( s16  )

◆ setAngle() [4/4]

void daNpcT_c::setAngle ( s16  i_angle)

◆ setAttnPos()

void daNpcT_c::setAttnPos ( )
virtual

◆ setBckAnm()

void daNpcT_c::setBckAnm ( J3DAnmTransform bck,
f32  rate,
int  attr,
int  startF,
int  endF,
bool  modify 
)

◆ setBpkAnm()

void daNpcT_c::setBpkAnm ( J3DAnmColor param_0,
J3DModelData modelData,
f32  param_2,
int  param_3 
)

◆ setBrkAnm() [1/2]

void daNpcT_c::setBrkAnm ( J3DAnmTevRegKey ,
J3DModelData ,
f32  ,
int   
)

◆ setBrkAnm() [2/2]

void daNpcT_c::setBrkAnm ( J3DAnmTevRegKey param_0,
J3DModelData modelData,
f32  param_2,
int  param_3 
)

◆ setBtkAnm() [1/2]

void daNpcT_c::setBtkAnm ( J3DAnmTextureSRTKey ,
J3DModelData ,
f32  ,
int   
)

◆ setBtkAnm() [2/2]

void daNpcT_c::setBtkAnm ( J3DAnmTextureSRTKey param_0,
J3DModelData modelData,
f32  param_2,
int  param_3 
)

◆ setBtpAnm()

void daNpcT_c::setBtpAnm ( J3DAnmTexPattern param_0,
J3DModelData modelData,
f32  param_2,
int  param_3 
)

◆ setCollision()

void daNpcT_c::setCollision ( )
virtual

◆ setCommander()

void daNpcT_c::setCommander ( fopAc_ac_c param_0)
inline

◆ setDamage()

void daNpcT_c::setDamage ( int  param_0,
int  param_1,
int  param_2 
)

◆ setEnvTevColor() [1/2]

void daNpcT_c::setEnvTevColor ( )

◆ setEnvTevColor() [2/2]

void daNpcT_c::setEnvTevColor ( )

◆ setFaceMotionAnm() [1/2]

bool daNpcT_c::setFaceMotionAnm ( int  ,
bool   
)

◆ setFaceMotionAnm() [2/2]

bool daNpcT_c::setFaceMotionAnm ( int  param_0,
bool  param_1 
)

◆ setFootPos() [1/2]

virtual void daNpcT_c::setFootPos ( )
virtual

◆ setFootPos() [2/2]

void daNpcT_c::setFootPos ( )

◆ setFootPrtcl() [1/2]

virtual void daNpcT_c::setFootPrtcl ( cXyz ,
f32  ,
f32   
)
virtual

◆ setFootPrtcl() [2/2]

void daNpcT_c::setFootPrtcl ( cXyz param_0,
f32  param_1,
f32  param_2 
)

◆ setHitodamaPrtcl()

void daNpcT_c::setHitodamaPrtcl ( )

◆ setMcaMorfAnm()

int daNpcT_c::setMcaMorfAnm ( J3DAnmTransformKey bck,
f32  morf,
f32  frame,
int  mode,
int  startF,
int  endF 
)

◆ setMotionAnm() [1/2]

virtual bool daNpcT_c::setMotionAnm ( int  ,
f32  ,
int   
)
virtual

◆ setMotionAnm() [2/2]

bool daNpcT_c::setMotionAnm ( int  param_0,
f32  param_1,
int  param_2 
)

◆ setMtx() [1/2]

void daNpcT_c::setMtx ( )

◆ setMtx() [2/2]

void daNpcT_c::setMtx ( )

◆ setParam()

void daNpcT_c::setParam ( )
virtual

◆ setPos() [1/2]

void daNpcT_c::setPos ( cXyz  )

◆ setPos() [2/2]

void daNpcT_c::setPos ( cXyz  i_pos)

◆ setRoomNo() [1/2]

void daNpcT_c::setRoomNo ( )

◆ setRoomNo() [2/2]

void daNpcT_c::setRoomNo ( )

◆ srchActor() [1/2]

static int daNpcT_c::srchActor ( void ,
void  
)
static

◆ srchActor() [2/2]

int daNpcT_c::srchActor ( void actor,
void param_1 
)

◆ srchPlayerActor()

BOOL daNpcT_c::srchPlayerActor ( )

◆ step() [1/2]

int daNpcT_c::step ( s16  ,
int  ,
int  ,
int  ,
int   
)

◆ step() [2/2]

int daNpcT_c::step ( s16  param_0,
int  param_1,
int  param_2,
int  param_3,
int  param_4 
)

◆ talkProc() [1/2]

int daNpcT_c::talkProc ( int ,
int  ,
fopAc_ac_c **  ,
int   
)

◆ talkProc() [2/2]

int daNpcT_c::talkProc ( int param_0,
int  param_1,
fopAc_ac_c **  param_2,
int  param_3 
)

◆ tgHitCallBack() [1/2]

static void daNpcT_c::tgHitCallBack ( fopAc_ac_c ,
dCcD_GObjInf ,
fopAc_ac_c ,
dCcD_GObjInf  
)
static

◆ tgHitCallBack() [2/2]

void daNpcT_c::tgHitCallBack ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)

◆ turn()

void daNpcT_c::turn ( s16  param_0,
int  param_1,
int  param_2 
)

◆ twilight() [1/2]

virtual void daNpcT_c::twilight ( )
virtual

◆ twilight() [2/2]

void daNpcT_c::twilight ( )

Member Data Documentation

◆ field_0x568

daNpcT_faceMotionAnmData_c const* daNpcT_c::field_0x568

◆ field_0x56c

daNpcT_motionAnmData_c const* daNpcT_c::field_0x56c

◆ field_0x570

daNpcT_evtData_c const* daNpcT_c::field_0x570

◆ field_0x574

char** daNpcT_c::field_0x574

◆ field_0x580

Z2Creature daNpcT_c::field_0x580

◆ field_0x68c

dBgS_ObjAcch daNpcT_c::field_0x68c

◆ field_0x864

dCcD_Stts daNpcT_c::field_0x864

◆ field_0x8a0

dBgS_AcchCir daNpcT_c::field_0x8a0

◆ field_0x8e0

request_of_phase_process_class daNpcT_c::field_0x8e0[10]

◆ field_0x930

cBgS_GndChk daNpcT_c::field_0x930

◆ field_0x96c

daNpcT_MatAnm_c* daNpcT_c::field_0x96c

◆ field_0x970

u8 daNpcT_c::field_0x970[4]

◆ field_0x9c0

dPaPoT_c daNpcT_c::field_0x9c0

◆ field_0xa40

dCcD_Stts daNpcT_c::field_0xa40

◆ field_0xa7c

u32 daNpcT_c::field_0xa7c

◆ field_0xa80

f32 daNpcT_c::field_0xa80

◆ field_0xa84

f32 daNpcT_c::field_0xa84

◆ field_0xa88

u8 daNpcT_c::field_0xa88

◆ field_0xa89

u8 daNpcT_c::field_0xa89

◆ field_0xa8c

dBgS_GndChk daNpcT_c::field_0xa8c

◆ field_0xae0

dBgS_LinChk daNpcT_c::field_0xae0

◆ field_0xb50

daNpcT_MotionSeqMngr_c daNpcT_c::field_0xb50

◆ field_0xb74

daNpcT_MotionSeqMngr_c daNpcT_c::field_0xb74

◆ field_0xb98

daNpcT_ActorMngr_c daNpcT_c::field_0xb98

◆ field_0xba0

daNpcT_ActorMngr_c daNpcT_c::field_0xba0

◆ field_0xba8

daNpcT_JntAnm_c daNpcT_c::field_0xba8

◆ field_0xd08

daNpcT_DmgStagger_c daNpcT_c::field_0xd08

◆ field_0xd24

cXyz daNpcT_c::field_0xd24

◆ field_0xd30

cXyz daNpcT_c::field_0xd30

◆ field_0xd3c

cXyz daNpcT_c::field_0xd3c

◆ field_0xd48

cXyz daNpcT_c::field_0xd48

◆ field_0xd54

cXyz daNpcT_c::field_0xd54

◆ field_0xd60

cXyz daNpcT_c::field_0xd60

◆ field_0xd6c

cXyz daNpcT_c::field_0xd6c

◆ field_0xd78

csXyz daNpcT_c::field_0xd78

◆ field_0xd7e

csXyz daNpcT_c::field_0xd7e

◆ field_0xd84

csXyz daNpcT_c::field_0xd84

◆ field_0xd8a

csXyz daNpcT_c::field_0xd8a

◆ field_0xd90

u32 daNpcT_c::field_0xd90

◆ field_0xd94

u32 daNpcT_c::field_0xd94

◆ field_0xd98

u32 daNpcT_c::field_0xd98

◆ field_0xda0

u8 daNpcT_c::field_0xda0[8]

◆ field_0xda8

u32 daNpcT_c::field_0xda8

◆ field_0xdac

int daNpcT_c::field_0xdac

◆ field_0xdb4

int daNpcT_c::field_0xdb4

◆ field_0xdb8

int daNpcT_c::field_0xdb8

◆ field_0xdc0

int daNpcT_c::field_0xdc0

◆ field_0xdc4

int daNpcT_c::field_0xdc4

◆ field_0xdc8

s16 daNpcT_c::field_0xdc8

◆ field_0xdca

s16 daNpcT_c::field_0xdca

◆ field_0xdcc

u8 daNpcT_c::field_0xdcc[10]

◆ field_0xdd4

s16 daNpcT_c::field_0xdd4

◆ field_0xdda

s16 daNpcT_c::field_0xdda

◆ field_0xddc

f32 daNpcT_c::field_0xddc

◆ field_0xde0

f32 daNpcT_c::field_0xde0

◆ field_0xde4

f32 daNpcT_c::field_0xde4

◆ field_0xde8

f32 daNpcT_c::field_0xde8

◆ field_0xdec

f32 daNpcT_c::field_0xdec

◆ field_0xdf0

f32 daNpcT_c::field_0xdf0

◆ field_0xdf4

f32 daNpcT_c::field_0xdf4

◆ field_0xdf8

f32 daNpcT_c::field_0xdf8

◆ field_0xdfc

f32 daNpcT_c::field_0xdfc

◆ field_0xe00

cXyz daNpcT_c::field_0xe00

◆ field_0xe0c

cXyz daNpcT_c::field_0xe0c

◆ field_0xe18

s16 daNpcT_c::field_0xe18

◆ field_0xe1a

s16 daNpcT_c::field_0xe1a

◆ field_0xe1c

s16 daNpcT_c::field_0xe1c

◆ field_0xe1e

u16 daNpcT_c::field_0xe1e

◆ field_0xe20

u16 daNpcT_c::field_0xe20

◆ field_0xe22

u16 daNpcT_c::field_0xe22

◆ field_0xe24

s8 daNpcT_c::field_0xe24

◆ field_0xe25

u8 daNpcT_c::field_0xe25

◆ field_0xe26

u8 daNpcT_c::field_0xe26

◆ field_0xe27

u8 daNpcT_c::field_0xe27

◆ field_0xe28

u8 daNpcT_c::field_0xe28

◆ field_0xe29

u8 daNpcT_c::field_0xe29

◆ field_0xe2a

u8 daNpcT_c::field_0xe2a

◆ field_0xe2b

u8 daNpcT_c::field_0xe2b

◆ field_0xe2c

u8 daNpcT_c::field_0xe2c

◆ field_0xe2d

u8 daNpcT_c::field_0xe2d

◆ field_0xe2e

u8 daNpcT_c::field_0xe2e[2]

◆ field_0xe30

u16 daNpcT_c::field_0xe30

◆ field_0xe32

u8 daNpcT_c::field_0xe32

◆ field_0xe33

u8 daNpcT_c::field_0xe33

◆ field_0xe34

u8 daNpcT_c::field_0xe34

◆ field_0xe35

u8 daNpcT_c::field_0xe35

◆ field_0xe36

u8 daNpcT_c::field_0xe36

◆ field_0xe37

u8 daNpcT_c::field_0xe37

◆ field_0xe38

u8 daNpcT_c::field_0xe38

◆ mBckAnm

mDoExt_bckAnm daNpcT_c::mBckAnm

◆ mBpkAnm

mDoExt_bpkAnm daNpcT_c::mBpkAnm

◆ mBrkAnm

mDoExt_brkAnm daNpcT_c::mBrkAnm

◆ mBtkAnm

mDoExt_btkAnm daNpcT_c::mBtkAnm

◆ mBtpAnm

mDoExt_btpAnm daNpcT_c::mBtpAnm

◆ mCcDCyl [1/2]

dCcD_SrcCyl daNpcT_c::mCcDCyl
static

◆ mCcDCyl [2/2]

dCcD_SrcCyl daNpcT_c::mCcDCyl
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x0, 0x0}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f
}
}
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ mCcDObjData

SECTION_RODATA u8 const daNpcT_c::mCcDObjData
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ mCcDSph

dCcD_SrcSph daNpcT_c::mCcDSph
static
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x0, 0x0}, 0x0}},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 0.0f}
}
}

◆ mCutType

int daNpcT_c::mCutType

◆ mFindActorPtrs [1/2]

fopAc_ac_c * daNpcT_c::mFindActorPtrs
static

◆ mFindActorPtrs [2/2]

fopAc_ac_c* daNpcT_c::mFindActorPtrs[50]
static

◆ mFindCount [1/2]

s32 daNpcT_c::mFindCount
static

◆ mFindCount [2/2]

s32 daNpcT_c::mFindCount
static

◆ mFlow

dMsgFlow_c daNpcT_c::mFlow

◆ mMsgId

u32 daNpcT_c::mMsgId

◆ mpMorf

mDoExt_McaMorfSO* daNpcT_c::mpMorf[2]

◆ mSrchName [1/2]

s16 daNpcT_c::mSrchName
static

◆ mSrchName [2/2]

s16 daNpcT_c::mSrchName
static

◆ mStepNo

s16 daNpcT_c::mStepNo

◆ mTimer

int daNpcT_c::mTimer

The documentation for this class was generated from the following files: