Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Stone Guardian Statue(s) More...
#include <d_a_obj_sekizoa.h>
Static Public Attributes | |
static void * | mCutNameList [9] |
static u8 | mCutList [108] |
Static Public Attributes inherited from daNpcT_c | |
static u8 | mCcDCyl [68] |
static u8 | mFindActorPtrs [200] |
static u8 | mSrchName [2+2] |
static u8 | mFindCount [4] |
static u8 const | mCcDObjData [48] |
static dCcD_SrcCyl | mCcDCyl |
static dCcD_SrcSph | mCcDSph |
static fopAc_ac_c * | mFindActorPtrs [50] |
static s16 | mSrchName |
static s32 | mFindCount |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Additional Inherited Members | |
Static Public Member Functions inherited from daNpcT_c | |
static void | tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *) |
static int | srchActor (void *, void *) |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Stone Guardian Statue(s)
daObj_Sekizoa_c::~daObj_Sekizoa_c | ( | ) |
daObj_Sekizoa_c::daObj_Sekizoa_c | ( | daNpcT_faceMotionAnmData_c const * | param_0, |
daNpcT_motionAnmData_c const * | param_1, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_2, | ||
int | param_3, | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | param_4, | ||
int | param_5, | ||
daNpcT_evtData_c const * | param_6, | ||
char ** | param_7 | ||
) |
daObj_Sekizoa_c::~daObj_Sekizoa_c | ( | ) |
daObj_Sekizoa_c::daObj_Sekizoa_c | ( | daNpcT_faceMotionAnmData_c const * | , |
daNpcT_motionAnmData_c const * | , | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | , | ||
int | , | ||
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * | , | ||
int | , | ||
daNpcT_evtData_c const * | , | ||
char ** | |||
) |
Reimplemented from daNpcT_c.
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virtual |
Reimplemented from daNpcT_c.
void daObj_Sekizoa_c::checkMoveDirection | ( | ) |
void daObj_Sekizoa_c::checkMoveDirection | ( | ) |
void daObj_Sekizoa_c::chkGoal | ( | ) |
void daObj_Sekizoa_c::chkGoal | ( | ) |
void daObj_Sekizoa_c::create | ( | ) |
void daObj_Sekizoa_c::create | ( | ) |
void daObj_Sekizoa_c::CreateHeap | ( | ) |
void daObj_Sekizoa_c::CreateHeap | ( | ) |
void daObj_Sekizoa_c::createHeapCallBack | ( | fopAc_ac_c * | ) |
void daObj_Sekizoa_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daObj_Sekizoa_c::Delete | ( | ) |
void daObj_Sekizoa_c::Delete | ( | ) |
void daObj_Sekizoa_c::Draw | ( | ) |
void daObj_Sekizoa_c::Draw | ( | ) |
void daObj_Sekizoa_c::Execute | ( | ) |
void daObj_Sekizoa_c::Execute | ( | ) |
void daObj_Sekizoa_c::getGameMotionNo | ( | ) |
void daObj_Sekizoa_c::getGameMotionNo | ( | ) |
void daObj_Sekizoa_c::getHitMotionNo | ( | ) |
void daObj_Sekizoa_c::getHitMotionNo | ( | ) |
void daObj_Sekizoa_c::getKMsgTagP | ( | ) |
void daObj_Sekizoa_c::getKMsgTagP | ( | ) |
void daObj_Sekizoa_c::getNoJumpMotionNo | ( | ) |
void daObj_Sekizoa_c::getNoJumpMotionNo | ( | ) |
void daObj_Sekizoa_c::getStepMotionNo | ( | ) |
void daObj_Sekizoa_c::getStepMotionNo | ( | ) |
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inline |
void daObj_Sekizoa_c::getWaitMotionNo | ( | ) |
void daObj_Sekizoa_c::getWaitMotionNo | ( | ) |
void daObj_Sekizoa_c::isDelete | ( | ) |
void daObj_Sekizoa_c::isDelete | ( | ) |
void daObj_Sekizoa_c::jump | ( | ) |
void daObj_Sekizoa_c::jump | ( | ) |
void daObj_Sekizoa_c::landing | ( | ) |
void daObj_Sekizoa_c::landing | ( | ) |
void daObj_Sekizoa_c::reset | ( | ) |
void daObj_Sekizoa_c::reset | ( | ) |
void daObj_Sekizoa_c::selectAction | ( | ) |
void daObj_Sekizoa_c::selectAction | ( | ) |
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inline |
void daObj_Sekizoa_c::srchActors | ( | ) |
void daObj_Sekizoa_c::srchActors | ( | ) |
u8 daObj_Sekizoa_c::field_0x10c8 |
u8 daObj_Sekizoa_c::field_0x10c9[0x10E4 - 0x10C9] |
daNpcT_ActorMngr_c daObj_Sekizoa_c::field_0x10e4 |
u8 daObj_Sekizoa_c::field_0x10ec[0x1173 - 0x10ec] |
u8 daObj_Sekizoa_c::field_0x1173 |
u8 daObj_Sekizoa_c::field_0x1174[0x1180 - 0x1174] |
u8 daObj_Sekizoa_c::field_0xe40[0x10C8 - 0xE40] |