Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcT_DmgStagger_c Class Reference

#include <d_a_npc.h>

+ Collaboration diagram for daNpcT_DmgStagger_c:

Public Member Functions

void calc (int)
 
void setParam (fopAc_ac_c *, fopAc_ac_c *, s16)
 
void calc (int)
 
void initialize ()
 
int checkStagger ()
 
s16 getAngleX (int idx)
 
s16 getAngleZ (int idx)
 
int checkRebirth ()
 

Private Attributes

csXyz field_0x0 [2]
 
f32 field_0xc [2]
 
s16 mStagger
 
s16 field_0x16
 
bool mRebirth
 

Member Function Documentation

◆ calc() [1/2]

void daNpcT_DmgStagger_c::calc ( int  )

◆ calc() [2/2]

void daNpcT_DmgStagger_c::calc ( int  param_0)

◆ checkRebirth()

int daNpcT_DmgStagger_c::checkRebirth ( )
inline

◆ checkStagger()

int daNpcT_DmgStagger_c::checkStagger ( )
inline

◆ getAngleX()

s16 daNpcT_DmgStagger_c::getAngleX ( int  idx)
inline

◆ getAngleZ()

s16 daNpcT_DmgStagger_c::getAngleZ ( int  idx)
inline

◆ initialize()

void daNpcT_DmgStagger_c::initialize ( )
inline

◆ setParam()

void daNpcT_DmgStagger_c::setParam ( fopAc_ac_c i_actor1,
fopAc_ac_c i_actor2,
s16  i_angle 
)

Member Data Documentation

◆ field_0x0

csXyz daNpcT_DmgStagger_c::field_0x0[2]
private

◆ field_0x16

s16 daNpcT_DmgStagger_c::field_0x16
private

◆ field_0xc

f32 daNpcT_DmgStagger_c::field_0xc[2]
private

◆ mRebirth

bool daNpcT_DmgStagger_c::mRebirth
private

◆ mStagger

s16 daNpcT_DmgStagger_c::mStagger
private

The documentation for this class was generated from the following files: