#include <JUTGamePad.h>
◆ ERumble
Enumerator |
---|
VAL_0 | |
VAL_1 | |
VAL_2 | |
◆ CRumble()
◆ clear() [1/2]
void JUTGamePad::CRumble::clear |
( |
| ) |
|
◆ clear() [2/2]
◆ isEnabled()
◆ isEnabledPort()
◆ setEnabled()
void JUTGamePad::CRumble::setEnabled |
( |
u32 |
pad_mask | ) |
|
|
static |
◆ startMotor()
void JUTGamePad::CRumble::startMotor |
( |
int |
channel | ) |
|
|
static |
◆ startPatternedRumble()
◆ stopMotor()
void JUTGamePad::CRumble::stopMotor |
( |
int |
channel, |
|
|
bool |
stop |
|
) |
| |
|
static |
◆ stopMotorHard()
void JUTGamePad::CRumble::stopMotorHard |
( |
int |
portNo | ) |
|
|
inline |
◆ stopPatternedRumble()
void JUTGamePad::CRumble::stopPatternedRumble |
( |
s16 |
pad_port | ) |
|
◆ stopPatternedRumbleAtThePeriod()
void JUTGamePad::CRumble::stopPatternedRumbleAtThePeriod |
( |
| ) |
|
◆ triggerPatternedRumble()
void JUTGamePad::CRumble::triggerPatternedRumble |
( |
u32 |
unk0 | ) |
|
◆ update()
void JUTGamePad::CRumble::update |
( |
s16 |
unk0 | ) |
|
◆ field_0x0
u32 JUTGamePad::CRumble::field_0x0 |
◆ field_0x10
u8* JUTGamePad::CRumble::field_0x10 |
◆ field_0x4
u32 JUTGamePad::CRumble::field_0x4 |
◆ field_0x8
u8* JUTGamePad::CRumble::field_0x8 |
◆ field_0xc
u32 JUTGamePad::CRumble::field_0xc |
◆ mEnabled
u32 JUTGamePad::CRumble::mEnabled |
|
static |
◆ mStatus
bool JUTGamePad::CRumble::mStatus |
|
static |
◆ sChannelMask
Initial value:= {
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
The documentation for this struct was generated from the following files: