Loading [MathJax]/extensions/MathMenu.js
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Modules Pages
JUTGamePad.cpp File Reference

Functions

static bool getNumBit (u8 *pattern, int index)
 

Variables

static u32 channel_mask [4] = {PAD_CHAN0_BIT, PAD_CHAN1_BIT, PAD_CHAN2_BIT, PAD_CHAN3_BIT}
 

Function Documentation

◆ getNumBit()

static bool getNumBit ( u8 * pattern,
int index )
static

Variable Documentation

◆ channel_mask

u32 channel_mask[4] = {PAD_CHAN0_BIT, PAD_CHAN1_BIT, PAD_CHAN2_BIT, PAD_CHAN3_BIT}
static