![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Classes | |
| struct | TBlock |
| struct | TBlock_object |
| struct | THeader |
| struct | TParagraph |
| class | TParse_TBlock |
| class | TParse_TBlock_object |
| class | TParse_THeader |
| class | TParse_TParagraph |
| struct | TParse_TParagraph_data |
| class | TParse_TParagraph_dataID |
| class | TParse_TSequence |
Functions | |
| void | toString_block (char *a5c, u32 arg1) |
Variables | |
| const int | guBit_TSequence_type = 24 |
| const int | BLOCK_SOUND = 'JSND' |
| const int | BLOCK_ACTOR = 'JACT' |
| const int | BLOCK_AMBIENTLIGHT = 'JABL' |
| const int | BLOCK_CAMERA = 'JCMR' |
| const int | BLOCK_FOG = 'JFOG' |
| const int | BLOCK_LIGHT = 'JLIT' |
| const int | BLOCK_MESSAGE = 'JMSG' |
| const int | BLOCK_PARTICLE = 'JPTC' |
| const int | BLOCK_NONE = -1 |
| const u32 | gu32Mask_TSequence_value_signExpansion = 0xFF000000 |
| const u32 | ga4cSignature = 'STB\0' |
| const s32 | gauDataSize_TEParagraph_data [8] = {0x0, 0x1, 0x2, 0x4, 0x8, 0x10, 0x20, 0x40} |
|
inline |
| const int JStudio::stb::data::BLOCK_ACTOR = 'JACT' |
| const int JStudio::stb::data::BLOCK_AMBIENTLIGHT = 'JABL' |
| const int JStudio::stb::data::BLOCK_CAMERA = 'JCMR' |
| const int JStudio::stb::data::BLOCK_FOG = 'JFOG' |
| const int JStudio::stb::data::BLOCK_LIGHT = 'JLIT' |
| const int JStudio::stb::data::BLOCK_MESSAGE = 'JMSG' |
| const int JStudio::stb::data::BLOCK_NONE = -1 |
| const int JStudio::stb::data::BLOCK_PARTICLE = 'JPTC' |
| const int JStudio::stb::data::BLOCK_SOUND = 'JSND' |
|
extern |
|
extern |
| const u32 JStudio::stb::data::gu32Mask_TSequence_value_signExpansion = 0xFF000000 |
| const int JStudio::stb::data::guBit_TSequence_type = 24 |