Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASKernel Namespace Reference

Functions

void setupRootHeap (JKRSolidHeap *, u32)
 
JKRHeapgetSystemHeap ()
 
JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * getCommandHeap ()
 
void setupAramHeap (u32, u32)
 
JASHeapgetAramHeap ()
 

Variables

JASHeap audioAramHeap
 
u32 sAramBase
 
JKRHeapsSystemHeap
 
JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * sCommandHeap
 

Function Documentation

◆ getAramHeap()

JASHeap * JASKernel::getAramHeap ( )

◆ getCommandHeap()

JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * JASKernel::getCommandHeap ( )

◆ getSystemHeap()

JKRHeap * JASKernel::getSystemHeap ( )

◆ setupAramHeap()

void JASKernel::setupAramHeap ( u32  param_0,
u32  param_1 
)

◆ setupRootHeap()

void JASKernel::setupRootHeap ( JKRSolidHeap heap,
u32  size 
)

Variable Documentation

◆ audioAramHeap

JASHeap JASKernel::audioAramHeap
extern

◆ sAramBase

u32 JASKernel::sAramBase
extern

◆ sCommandHeap

JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * JASKernel::sCommandHeap
extern

◆ sSystemHeap

JKRHeap * JASKernel::sSystemHeap
extern