Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
size_t | getResSize (JKRArchive const *, u16) |
size_t | getResMaxSize (JKRArchive const *) |
static void | loadResourceCallback (void *) |
int | loadResourceAsync (JKRArchive *, u16, u8 *, u32, void(*)(u32, u32), u32) |
size_t JASResArcLoader::getResMaxSize | ( | JKRArchive const * | i_archiveP | ) |
size_t JASResArcLoader::getResSize | ( | JKRArchive const * | i_archiveP, |
u16 | i_resourceID | ||
) |
JASResArcLoader.cpp JAS - Resource Archive Loader
int JASResArcLoader::loadResourceAsync | ( | JKRArchive * | , |
u16 | , | ||
u8 * | , | ||
u32 | , | ||
void(*)(u32, u32) | , | ||
u32 | |||
) |