Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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UNK_REL_DATA Namespace Reference

Variables

dCcD_SrcSph cc_zant_src
 
dCcD_SrcSph cc_zant_sword_src
 
dCcD_SrcCyl cc_zant_roll_src
 
dCcD_SrcSph cc_zant_foot_src
 
dCcD_SrcSph cc_zant_foot_src2
 
dCcD_SrcSph cc_zant_camera_src
 
static s8 warp_next_room []
 
dCcD_SrcSph cc_zant_src2
 
dCcD_SrcSph cc_zant_src3
 
static dCcD_SrcSph cc_fz_src
 
static dCcD_SrcSph cc_fz_at_src
 

Variable Documentation

◆ cc_fz_at_src

dCcD_SrcSph UNK_REL_DATA::cc_fz_at_src
static
Initial value:
= {
{
{0x0, {{0x100, 0x1, 0x1d}, {0x0, 0x0}, 0x0}},
{dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}
@ dCcD_SE_METAL
Definition d_cc_d.h:22
@ dCcD_SE_NONE
Definition d_cc_d.h:13

◆ cc_fz_src

dCcD_SrcSph UNK_REL_DATA::cc_fz_src
static
Initial value:
= {
{
{0x0, {{0x100, 0x1, 0x0}, {0xd0fbfdff, 0x43}, 0x65}},
{dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x6},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_camera_src

dCcD_SrcSph UNK_REL_DATA::cc_zant_camera_src
Initial value:
= {
{
{0x0, {{0x400, 0x2, 0x1E}, {0xD8BBFDFF, 0x0}, 0x5}},
{dCcD_SE_METAL, 0x0, 0xD, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x3},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_foot_src

dCcD_SrcSph UNK_REL_DATA::cc_zant_foot_src
Initial value:
= {
{
{0x0, {{0x0, 0x0, 0x0}, {0x400000, 0x3}, 0x0}},
{dCcD_SE_METAL, 0x0, 0xA, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x106},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_foot_src2

dCcD_SrcSph UNK_REL_DATA::cc_zant_foot_src2
Initial value:
= {
{
{0x0, {{0x400, 0x2, 0x1E}, {0xD8BBFDFF, 0x43}, 0x75}},
{dCcD_SE_METAL, 0x0, 0xD, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x3},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_roll_src

dCcD_SrcCyl UNK_REL_DATA::cc_zant_roll_src
Initial value:
= {
{
{0x0, {{0x400, 0x2, 0x4}, {0xD8FBFDFF, 0x42}, 0x74}},
{dCcD_SE_METAL, 0x0, 0x6, 0x0, 0x0},
{dCcD_SE_NONE, 0x2, 0x0, 0x0, 0x303},
{0x0},
},
{
{0.0f, 0.0f, 0.0f},
40.0f,
40.0f
}
}

◆ cc_zant_src

dCcD_SrcCps UNK_REL_DATA::cc_zant_src
Initial value:
= {
{
{0x0, {{0x400, 0x1, 0x4}, {0xD8FBFDFF, 0x43}, 0x75}},
{dCcD_SE_METAL, 0x0, 0x1, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_src2

dCcD_SrcSph UNK_REL_DATA::cc_zant_src2
Initial value:
= {
{
{0x0, {{0x400, 0x2, 0x0}, {0x6000, 0x3}, 0x0}},
{dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x3},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_src3

dCcD_SrcSph UNK_REL_DATA::cc_zant_src3
Initial value:
= {
{
{0x0, {{0x400, 0x2, 0x0}, {0x2, 0x3}, 0x0}},
{dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ cc_zant_sword_src

dCcD_SrcSph UNK_REL_DATA::cc_zant_sword_src
Initial value:
= {
{
{0x0, {{0x400, 0x1, 0x4}, {0xD8FBFDFF, 0x0}, 0x0}},
{dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0},
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2},
{0x0},
},
{
{{0.0f, 0.0f, 0.0f}, 40.0f}
}
}

◆ warp_next_room

s8 UNK_REL_DATA::warp_next_room[]
static
Initial value:
= {
50,
53,
54,
55,
56,
57,
60,
}