Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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m_Do_MemCardRWmng.cpp File Reference

Functions

s32 mDoMemCdRWm_Store (CARDFileInfo *file, void *data, u32 length)
 
s32 mDoMemCdRWm_Restore (CARDFileInfo *file, void *data, u32 length)
 
static void mDoMemCdRWm_BuildHeader (mDoMemCdRWm_HeaderData *header)
 
static void mDoMemCdRWm_SetCardStat (CARDFileInfo *file)
 
static BOOL mDoMemCdRWm_CheckCardStat (CARDFileInfo *file)
 
static u32 mDoMemCdRWm_CalcCheckSum (void *data, u32 size)
 
static u64 mDoMemCdRWm_CalcCheckSumGameData (void *data, u32 size)
 
BOOL mDoMemCdRWm_TestCheckSumGameData (void *data)
 
void mDoMemCdRWm_SetCheckSumGameData (u8 *data, u8 dataNum)
 

Variables

static u8 sTmpBuf [0x4000]
 

Function Documentation

◆ mDoMemCdRWm_BuildHeader()

static void mDoMemCdRWm_BuildHeader ( mDoMemCdRWm_HeaderData header)
static

◆ mDoMemCdRWm_CalcCheckSum()

static u32 mDoMemCdRWm_CalcCheckSum ( void data,
u32  size 
)
static

◆ mDoMemCdRWm_CalcCheckSumGameData()

static u64 mDoMemCdRWm_CalcCheckSumGameData ( void data,
u32  size 
)
static

◆ mDoMemCdRWm_CheckCardStat()

static BOOL mDoMemCdRWm_CheckCardStat ( CARDFileInfo file)
static

◆ mDoMemCdRWm_Restore()

s32 mDoMemCdRWm_Restore ( CARDFileInfo file,
void data,
u32  length 
)

◆ mDoMemCdRWm_SetCardStat()

static void mDoMemCdRWm_SetCardStat ( CARDFileInfo file)
static

◆ mDoMemCdRWm_SetCheckSumGameData()

void mDoMemCdRWm_SetCheckSumGameData ( u8 data,
u8  dataNum 
)

◆ mDoMemCdRWm_Store()

s32 mDoMemCdRWm_Store ( CARDFileInfo file,
void data,
u32  length 
)

◆ mDoMemCdRWm_TestCheckSumGameData()

BOOL mDoMemCdRWm_TestCheckSumGameData ( void data)

Variable Documentation

◆ sTmpBuf

u8 sTmpBuf[0x4000]
static

m_Do_MemCardRWmng.cpp Memcard Saving and Checksum