Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
s32 | mDoMemCdRWm_Store (CARDFileInfo *file, void *data, u32 length) |
s32 | mDoMemCdRWm_Restore (CARDFileInfo *file, void *data, u32 length) |
static void | mDoMemCdRWm_BuildHeader (mDoMemCdRWm_HeaderData *header) |
static void | mDoMemCdRWm_SetCardStat (CARDFileInfo *file) |
static BOOL | mDoMemCdRWm_CheckCardStat (CARDFileInfo *file) |
static u32 | mDoMemCdRWm_CalcCheckSum (void *data, u32 size) |
static u64 | mDoMemCdRWm_CalcCheckSumGameData (void *data, u32 size) |
BOOL | mDoMemCdRWm_TestCheckSumGameData (void *data) |
void | mDoMemCdRWm_SetCheckSumGameData (u8 *data, u8 dataNum) |
Variables | |
static u8 | sTmpBuf [0x4000] |
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static |
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s32 mDoMemCdRWm_Restore | ( | CARDFileInfo * | file, |
void * | data, | ||
u32 | length | ||
) |
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static |
s32 mDoMemCdRWm_Store | ( | CARDFileInfo * | file, |
void * | data, | ||
u32 | length | ||
) |
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static |
m_Do_MemCardRWmng.cpp Memcard Saving and Checksum