Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
u8 | mDoLib_setResTimgObj (ResTIMG const *res, _GXTexObj *o_texObj, u32 tlut_name, _GXTlutObj *o_tlutObj) |
void | mDoLib_project (Vec *src, Vec *dst) |
void | mDoLib_pos2camera (Vec *src, Vec *dst) |
u8 mDoLib_setResTimgObj | ( | ResTIMG const * | res, |
_GXTexObj * | o_texObj, | ||
u32 | tlut_name, | ||
_GXTlutObj * | o_tlutObj | ||
) |
m_Do_lib.cpp View and Projection Matrix Helper Functions