Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_scene_tag.h
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1#ifndef F_F_OP_SCENE_TAG_H_
2#define F_F_OP_SCENE_TAG_H_
3
4#include "f_pc/f_pc_node.h"
6
8public:
10};
11
15
17
18#endif
T cLib_calcTimer(T *value)
Definition c_lib.h:79
Definition f_op_scene_tag.h:7
create_tag_class base
Definition f_op_scene_tag.h:9
void fopScnTg_QueueTo(scene_tag_class *i_sceneTag)
Definition f_op_scene_tag.cpp:9
node_list_class g_fopScnTg_SceneList
Definition f_op_scene_tag.cpp:14
void fopScnTg_Init(scene_tag_class *i_sceneTag, void *i_data)
Definition f_op_scene_tag.cpp:22
void fopScnTg_ToQueue(scene_tag_class *i_sceneTag)
Definition f_op_scene_tag.cpp:17
Definition c_tag.h:10
Definition c_list.h:7