Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Typedefs | |
typedef struct base_process_class | base_process_class |
Functions | |
scene_class * | fopScnM_SearchByID (fpc_ProcID id) |
int | fopScnM_ChangeReq (scene_class *, s16, s16, u16) |
fpc_ProcID | fopScnM_DeleteReq (scene_class *) |
int | fopScnM_CreateReq (s16, s16, u16, u32) |
u32 | fopScnM_ReRequest (s16, u32) |
void | fopScnM_Management (void) |
void | fopScnM_Init (void) |
u32 | fpcM_LayerID (const void *pProc) |
u32 | fopScnM_GetID (void *proc) |
int | fopScnM_LayerID (void *proc) |
u32 | fopScnM_GetParam (void *proc) |
int fopScnM_ChangeReq | ( | scene_class * | i_scene, |
s16 | param_2, | ||
s16 | param_3, | ||
u16 | param_4 | ||
) |
fpc_ProcID fopScnM_DeleteReq | ( | scene_class * | i_scene | ) |
scene_class * fopScnM_SearchByID | ( | fpc_ProcID | id | ) |
f_op_scene_mng.cpp Framework - Scene Process Manager