Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_draw_tag.h
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1#ifndef F_F_OP_DRAW_TAG
2#define F_F_OP_DRAW_TAG
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15#endif
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void fopDwTg_ToDrawQ(create_tag_class *pCreateTagClass, int priority)
Definition f_op_draw_tag.cpp:16
bool fopDwTg_Init(create_tag_class *pCreateTagClass, void *pActor)
Definition f_op_draw_tag.cpp:26
node_lists_tree_class g_fopDwTg_Queue
Definition f_op_draw_tag.cpp:13
void fopDwTg_DrawQTo(create_tag_class *pTag)
Definition f_op_draw_tag.cpp:21
void fopDwTg_CreateQueue()
Definition f_op_draw_tag.cpp:36
Definition c_tag.h:10
Definition c_tree.h:8