Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
f_op_camera.h
Go to the documentation of this file.
1#ifndef F_F_OP_CAMERA_H_
2#define F_F_OP_CAMERA_H_
3
4#include "f_op/f_op_view.h"
5
6class camera_class;
7
10 /* 0x3C */ leafdraw_method_class* sub_method; // Subclass methods
11 /* 0x40 */ u32 unk_0x40;
12};
13
14static s32 fopCam_Draw(camera_class* i_this);
15static int fopCam_Execute(camera_class* i_this);
16int fopCam_IsDelete(camera_class* i_this);
17
19
20#endif
Definition f_op_camera_mng.h:13
leafdraw_method_class g_fopCam_Method
Definition f_op_camera.cpp:90
int fopCam_IsDelete(camera_class *i_this)
Definition f_op_camera.cpp:47
static int fopCam_Execute(camera_class *i_this)
static s32 fopCam_Draw(camera_class *i_this)
Definition f_op_camera.h:8
u32 unk_0x40
Definition f_op_camera.h:11
leafdraw_method_class * sub_method
Definition f_op_camera.h:10
view_process_profile_definition base
Definition f_op_camera.h:9
Definition f_pc_leaf.h:11
Definition f_op_view.h:8