Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_camera.h
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1#ifndef F_F_OP_CAMERA_H_
2#define F_F_OP_CAMERA_H_
3
4#include "f_op/f_op_view.h"
5
6class camera_class;
7
13
15static int fopCam_Execute(camera_class* i_this);
16int fopCam_IsDelete(camera_class* i_this);
17
19
20#endif
Definition f_op_camera_mng.h:27
leafdraw_method_class g_fopCam_Method
Definition f_op_camera.cpp:112
int fopCam_IsDelete(camera_class *i_this)
Definition f_op_camera.cpp:67
static int fopCam_Execute(camera_class *i_this)
static s32 fopCam_Draw(camera_class *i_this)
Definition f_op_camera.h:8
u32 unk_0x40
Definition f_op_camera.h:11
leafdraw_method_class * sub_method
Definition f_op_camera.h:10
view_process_profile_definition base
Definition f_op_camera.h:9
Definition f_pc_leaf.h:11
Definition f_op_view.h:8
unsigned long u32
Definition types.h:9
signed long s32
Definition types.h:8