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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| struct | node_lists_tree_class |
Typedefs | |
| typedef struct node_lists_tree_class | node_lists_tree_class |
Functions | |
| int | cTr_SingleCut (node_class *pNode) |
| int | cTr_Addition (node_lists_tree_class *pTree, int listIdx, node_class *pNode) |
| int | cTr_Insert (node_lists_tree_class *pTree, int listIdx, node_class *pNode, int idx) |
| void | cTr_Create (node_lists_tree_class *pTree, node_list_class *pLists, int numLists) |
| typedef struct node_lists_tree_class node_lists_tree_class |
| int cTr_Addition | ( | node_lists_tree_class * | pTree, |
| int | listIdx, | ||
| node_class * | pNode ) |
| void cTr_Create | ( | node_lists_tree_class * | pTree, |
| node_list_class * | pLists, | ||
| int | numLists ) |
| int cTr_Insert | ( | node_lists_tree_class * | pTree, |
| int | listIdx, | ||
| node_class * | pNode, | ||
| int | idx ) |
| int cTr_SingleCut | ( | node_class * | node | ) |