Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSLC.h
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1#ifndef _DOLPHIN_OSLC_H_
2#define _DOLPHIN_OSLC_H_
3
4#include <dolphin/types.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10void LCAllocOneTag(BOOL invalidate, void *tag);
11void LCAllocTags(BOOL invalidate, void *startTag, u32 numBlocks);
12void LCAlloc(void *addr, u32 nBytes);
13void LCAllocNoInvalidate(void *addr, u32 nBytes);
14
15#ifdef __cplusplus
16}
17#endif
18
19#endif
void LCAllocTags(BOOL invalidate, void *startTag, u32 numBlocks)
void LCAllocOneTag(BOOL invalidate, void *tag)
void LCAlloc(void *addr, u32 nBytes)
Definition OSCache.c:434
void LCAllocNoInvalidate(void *addr, u32 nBytes)
Definition OSCache.c:447
int BOOL
Definition types.h:30
unsigned long u32
Definition types.h:9