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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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m_Do_MemCardRWmng.h File Reference

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Classes

struct  mDoMemCdRWm_HeaderData
 

Functions

s32 mDoMemCdRWm_Restore (CARDFileInfo *param_0, void *param_1, u32 param_2)
 
s32 mDoMemCdRWm_Store (CARDFileInfo *param_0, void *param_1, u32 param_2)
 
static void mDoMemCdRWm_BuildHeader (mDoMemCdRWm_HeaderData *header)
 
static void mDoMemCdRWm_SetCardStat (CARDFileInfo *file)
 
static BOOL mDoMemCdRWm_CheckCardStat (CARDFileInfo *file)
 
static u32 mDoMemCdRWm_CalcCheckSum (void *data, u32 size)
 
static u64 mDoMemCdRWm_CalcCheckSumGameData (void *data, u32 size)
 
BOOL mDoMemCdRWm_TestCheckSumGameData (void *data)
 
void mDoMemCdRWm_SetCheckSumGameData (u8 *data, u8 dataNum)
 

Function Documentation

◆ mDoMemCdRWm_BuildHeader()

static void mDoMemCdRWm_BuildHeader ( mDoMemCdRWm_HeaderData * header)
static

◆ mDoMemCdRWm_CalcCheckSum()

static u32 mDoMemCdRWm_CalcCheckSum ( void * data,
u32 size )
static

◆ mDoMemCdRWm_CalcCheckSumGameData()

static u64 mDoMemCdRWm_CalcCheckSumGameData ( void * data,
u32 size )
static

◆ mDoMemCdRWm_CheckCardStat()

static BOOL mDoMemCdRWm_CheckCardStat ( CARDFileInfo * file)
static

◆ mDoMemCdRWm_Restore()

s32 mDoMemCdRWm_Restore ( CARDFileInfo * param_0,
void * param_1,
u32 param_2 )

◆ mDoMemCdRWm_SetCardStat()

static void mDoMemCdRWm_SetCardStat ( CARDFileInfo * file)
static

◆ mDoMemCdRWm_SetCheckSumGameData()

void mDoMemCdRWm_SetCheckSumGameData ( u8 * data,
u8 dataNum )

◆ mDoMemCdRWm_Store()

s32 mDoMemCdRWm_Store ( CARDFileInfo * param_0,
void * param_1,
u32 param_2 )

◆ mDoMemCdRWm_TestCheckSumGameData()

BOOL mDoMemCdRWm_TestCheckSumGameData ( void * data)