Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundObject.cpp File Reference

Variables

static Vec const cNullVec__6Z2Calc = {0.0f, 0.0f, 0.0f}
 

Variable Documentation

◆ cNullVec__6Z2Calc

Vec const cNullVec__6Z2Calc = {0.0f, 0.0f, 0.0f}
static