#include <JSGCamera.h>
◆ ~TCamera()
JStage::TCamera::~TCamera |
( |
| ) |
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pure virtual |
◆ JSGFGetType()
s32 JStage::TCamera::JSGFGetType |
( |
| ) |
const |
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virtual |
◆ JSGGetProjectionAspect()
f32 JStage::TCamera::JSGGetProjectionAspect |
( |
| ) |
const |
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virtual |
◆ JSGGetProjectionFar()
f32 JStage::TCamera::JSGGetProjectionFar |
( |
| ) |
const |
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virtual |
◆ JSGGetProjectionField()
void JStage::TCamera::JSGGetProjectionField |
( |
f32 * |
| ) |
const |
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virtual |
◆ JSGGetProjectionFovy()
f32 JStage::TCamera::JSGGetProjectionFovy |
( |
| ) |
const |
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virtual |
◆ JSGGetProjectionNear()
f32 JStage::TCamera::JSGGetProjectionNear |
( |
| ) |
const |
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virtual |
◆ JSGGetProjectionType()
bool JStage::TCamera::JSGGetProjectionType |
( |
| ) |
const |
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virtual |
◆ JSGGetViewPosition()
void JStage::TCamera::JSGGetViewPosition |
( |
Vec * |
| ) |
const |
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virtual |
◆ JSGGetViewRoll()
f32 JStage::TCamera::JSGGetViewRoll |
( |
| ) |
const |
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virtual |
◆ JSGGetViewTargetPosition()
void JStage::TCamera::JSGGetViewTargetPosition |
( |
Vec * |
| ) |
const |
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virtual |
◆ JSGGetViewType()
bool JStage::TCamera::JSGGetViewType |
( |
| ) |
const |
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virtual |
◆ JSGGetViewUpVector()
void JStage::TCamera::JSGGetViewUpVector |
( |
Vec * |
| ) |
const |
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virtual |
◆ JSGSetProjectionAspect()
void JStage::TCamera::JSGSetProjectionAspect |
( |
f32 |
| ) |
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virtual |
◆ JSGSetProjectionFar()
void JStage::TCamera::JSGSetProjectionFar |
( |
f32 |
| ) |
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virtual |
◆ JSGSetProjectionField()
◆ JSGSetProjectionFovy()
void JStage::TCamera::JSGSetProjectionFovy |
( |
f32 |
| ) |
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virtual |
◆ JSGSetProjectionNear()
void JStage::TCamera::JSGSetProjectionNear |
( |
f32 |
| ) |
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virtual |
◆ JSGSetProjectionType()
◆ JSGSetViewPosition()
◆ JSGSetViewRoll()
void JStage::TCamera::JSGSetViewRoll |
( |
f32 |
| ) |
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virtual |
◆ JSGSetViewTargetPosition()
void JStage::TCamera::JSGSetViewTargetPosition |
( |
Vec const & |
| ) |
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virtual |
◆ JSGSetViewType()
◆ JSGSetViewUpVector()
The documentation for this struct was generated from the following files: