#include <JSGLight.h>
|
virtual | ~TLight ()=0 |
|
virtual s32 | JSGFGetType () const |
|
virtual bool | JSGGetLightType () const |
|
virtual void | JSGSetLightType (JStage::TELight) |
|
virtual void | JSGGetPosition (Vec *) const |
|
virtual void | JSGSetPosition (Vec const &) |
|
virtual GXColor | JSGGetColor () const |
|
virtual void | JSGSetColor (GXColor) |
|
virtual void | JSGGetDistanceAttenuation (f32 *, f32 *, GXDistAttnFn *) const |
|
virtual void | JSGSetDistanceAttenuation (f32, f32, GXDistAttnFn) |
|
virtual void | JSGGetAngleAttenuation (f32 *, GXSpotFn *) const |
|
virtual void | JSGSetAngleAttenuation (f32, GXSpotFn) |
|
virtual void | JSGGetDirection (Vec *) const |
|
virtual void | JSGSetDirection (Vec const &) |
|
virtual | ~TObject ()=0 |
|
virtual bool | JSGGetName () const |
|
virtual void | JSGUpdate () |
|
virtual u32 | JSGGetFlag () const |
|
virtual void | JSGSetFlag (u32) |
|
virtual bool | JSGGetData (u32, void *, u32) const |
|
virtual void | JSGSetData (u32, void const *, u32) |
|
virtual void | JSGGetParent (JStage::TObject **, u32 *) const |
|
virtual void | JSGSetParent (JStage::TObject *, u32) |
|
virtual void | JSGSetRelation (bool, JStage::TObject *, u32) |
|
virtual s32 | JSGFindNodeID (char const *) const |
|
virtual bool | JSGGetNodeTransformation (u32, f32(*)[4]) const |
|
void | JSGFEnableFlag (u32 flag) |
|
void | JSGFDisableFlag (u32 flag) |
|
◆ ~TLight()
JStage::TLight::~TLight |
( |
| ) |
|
|
pure virtual |
◆ JSGFGetType()
s32 JStage::TLight::JSGFGetType |
( |
| ) |
const |
|
virtual |
◆ JSGGetAngleAttenuation()
◆ JSGGetColor()
GXColor JStage::TLight::JSGGetColor |
( |
| ) |
const |
|
virtual |
◆ JSGGetDirection()
void JStage::TLight::JSGGetDirection |
( |
Vec * |
| ) |
const |
|
virtual |
◆ JSGGetDistanceAttenuation()
◆ JSGGetLightType()
bool JStage::TLight::JSGGetLightType |
( |
| ) |
const |
|
virtual |
◆ JSGGetPosition()
void JStage::TLight::JSGGetPosition |
( |
Vec * |
| ) |
const |
|
virtual |
◆ JSGSetAngleAttenuation()
◆ JSGSetColor()
◆ JSGSetDirection()
◆ JSGSetDistanceAttenuation()
◆ JSGSetLightType()
◆ JSGSetPosition()
The documentation for this struct was generated from the following files: