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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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gx.h
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1#ifndef _DOLPHIN_GX_H_
2#define _DOLPHIN_GX_H_
3
6#include <dolphin/gx/GXTev.h>
9#include <dolphin/gx/GXFifo.h>
10#include <dolphin/gx/GXCull.h>
12#include <dolphin/gx/GXVert.h>
14#include <dolphin/gx/GXTev.h>
18#include <dolphin/gx/GXBump.h>
20#include <dolphin/gx/GXGet.h>
21#include <dolphin/gx/GXDraw.h>
22#include <dolphin/gx/GXPerf.h>
24#include <dolphin/gx/GXVerify.h>
25
26// unsorted GX externs
27
28#ifdef __cplusplus
29extern "C" {
30#endif
31
32// GXMisc
33void (*GXSetDrawSyncCallback(void (*cb)(u16)))(u16);
34void GXSetDrawSync(u16 token);
35
36#ifdef __cplusplus
37}
38#endif
39
40#endif
static void cb(s32 result, DVDCommandBlock *block)
Definition fstload.c:16
void GXSetDrawSync(u16 token)
Definition GXMisc.c:110
void(*)(u16) GXSetDrawSyncCallback(void(*cb)(u16))
Definition gx.h:33
unsigned short int u16
Definition types.h:7