Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | create_tag_class |
Typedefs | |
typedef struct node_list_class | node_list_class |
typedef struct node_lists_tree_class | node_lists_tree_class |
typedef struct create_tag_class | create_tag_class |
int cTg_Addition | ( | node_list_class * | pList, |
create_tag_class * | pTag | ||
) |
int cTg_AdditionToTree | ( | node_lists_tree_class * | pTree, |
int | listIdx, | ||
create_tag_class * | pTag | ||
) |
void cTg_Create | ( | create_tag_class * | pTag, |
void * | pData | ||
) |
node_class * cTg_GetFirst | ( | node_list_class * | pTag | ) |
int cTg_InsertToTree | ( | node_lists_tree_class * | pTree, |
int | listIdx, | ||
create_tag_class * | pTag, | ||
int | idx | ||
) |
int cTg_IsUse | ( | create_tag_class * | tag | ) |
int cTg_SingleCut | ( | create_tag_class * | pTag | ) |
int cTg_SingleCutFromTree | ( | create_tag_class * | pTag | ) |