Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | node_list_class |
Typedefs | |
typedef struct node_class | node_class |
typedef struct node_list_class | node_list_class |
Functions | |
void | cLs_Init (node_list_class *pList) |
int | cLs_SingleCut (node_class *pNode) |
int | cLs_Addition (node_list_class *pList, node_class *pNode) |
int | cLs_Insert (node_list_class *pList, int idx, node_class *pNode) |
node_class * | cLs_GetFirst (node_list_class *pList) |
void | cLs_Create (node_list_class *pList) |
int cLs_Addition | ( | node_list_class * | pList, |
node_class * | pNode | ||
) |
void cLs_Create | ( | node_list_class * | pList | ) |
node_class * cLs_GetFirst | ( | node_list_class * | pList | ) |
void cLs_Init | ( | node_list_class * | list | ) |
int cLs_Insert | ( | node_list_class * | pList, |
int | idx, | ||
node_class * | pNode | ||
) |
int cLs_SingleCut | ( | node_class * | pNode | ) |