Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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c_list.h
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1#ifndef C_LIST_H
2#define C_LIST_H
3
4
5typedef struct node_class node_class;
6
12
19
20#endif /* C_LIST_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void cLs_Init(node_list_class *pList)
Definition c_list.cpp:11
node_class * cLs_GetFirst(node_list_class *pList)
Definition c_list.cpp:62
int cLs_Addition(node_list_class *pList, node_class *pNode)
Definition c_list.cpp:33
int cLs_Insert(node_list_class *pList, int idx, node_class *pNode)
Definition c_list.cpp:48
int cLs_SingleCut(node_class *pNode)
Definition c_list.cpp:18
void cLs_Create(node_list_class *pList)
Definition c_list.cpp:73
Definition c_node.h:5
Definition c_list.h:7
node_class * mpTail
Definition c_list.h:9
int mSize
Definition c_list.h:10
node_class * mpHead
Definition c_list.h:8