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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void | cLs_Init (node_list_class *list) |
| int | cLs_SingleCut (node_class *node) |
| int | cLs_Addition (node_list_class *list, node_class *node) |
| int | cLs_Insert (node_list_class *list, int idx, node_class *node) |
| node_class * | cLs_GetFirst (node_list_class *list) |
| void | cLs_Create (node_list_class *list) |
| int cLs_Addition | ( | node_list_class * | list, |
| node_class * | node ) |
| void cLs_Create | ( | node_list_class * | list | ) |
| node_class * cLs_GetFirst | ( | node_list_class * | list | ) |
| void cLs_Init | ( | node_list_class * | list | ) |
| int cLs_Insert | ( | node_list_class * | list, |
| int | idx, | ||
| node_class * | node ) |
| int cLs_SingleCut | ( | node_class * | node | ) |