Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
void | cLs_Init (node_list_class *list) |
int | cLs_SingleCut (node_class *node) |
int | cLs_Addition (node_list_class *list, node_class *node) |
int | cLs_Insert (node_list_class *list, int idx, node_class *node) |
node_class * | cLs_GetFirst (node_list_class *list) |
void | cLs_Create (node_list_class *list) |
int cLs_Addition | ( | node_list_class * | list, |
node_class * | node | ||
) |
void cLs_Create | ( | node_list_class * | list | ) |
node_class * cLs_GetFirst | ( | node_list_class * | list | ) |
void cLs_Init | ( | node_list_class * | list | ) |
int cLs_Insert | ( | node_list_class * | list, |
int | idx, | ||
node_class * | node | ||
) |
int cLs_SingleCut | ( | node_class * | node | ) |