Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
void | OSInitMessageQueue (OSMessageQueue *mq, OSMessage *msgArray, s32 msgCount) |
BOOL | OSSendMessage (OSMessageQueue *mq, OSMessage msg, s32 flags) |
BOOL | OSReceiveMessage (OSMessageQueue *mq, OSMessage *msg, s32 flags) |
BOOL | OSJamMessage (OSMessageQueue *queue, void *msg, s32 flags) |
void OSInitMessageQueue | ( | OSMessageQueue * | mq, |
OSMessage * | msgArray, | ||
s32 | msgCount | ||
) |
BOOL OSJamMessage | ( | OSMessageQueue * | queue, |
void * | msg, | ||
s32 | flags | ||
) |
BOOL OSReceiveMessage | ( | OSMessageQueue * | mq, |
OSMessage * | msg, | ||
s32 | flags | ||
) |
BOOL OSSendMessage | ( | OSMessageQueue * | mq, |
OSMessage | msg, | ||
s32 | flags | ||
) |