Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSAudioSystem.c File Reference

Functions

void __OSInitAudioSystem (void)
 
void __OSStopAudioSystem (void)
 

Variables

static u8 DSPInitCode [128]
 

Function Documentation

◆ __OSInitAudioSystem()

void __OSInitAudioSystem ( void  )

◆ __OSStopAudioSystem()

void __OSStopAudioSystem ( void  )

Variable Documentation

◆ DSPInitCode

u8 DSPInitCode[128]
static
Initial value:
= {
0x02, 0x9F, 0x00, 0x10, 0x02, 0x9F, 0x00, 0x33, 0x02, 0x9F, 0x00, 0x34, 0x02, 0x9F, 0x00, 0x35,
0x02, 0x9F, 0x00, 0x36, 0x02, 0x9F, 0x00, 0x37, 0x02, 0x9F, 0x00, 0x38, 0x02, 0x9F, 0x00, 0x39,
0x12, 0x06, 0x12, 0x03, 0x12, 0x04, 0x12, 0x05, 0x00, 0x80, 0x80, 0x00, 0x00, 0x88, 0xFF, 0xFF,
0x00, 0x84, 0x10, 0x00, 0x00, 0x64, 0x00, 0x1D, 0x02, 0x18, 0x00, 0x00, 0x81, 0x00, 0x1C, 0x1E,
0x00, 0x44, 0x1B, 0x1E, 0x00, 0x84, 0x08, 0x00, 0x00, 0x64, 0x00, 0x27, 0x19, 0x1E, 0x00, 0x00,
0x00, 0xDE, 0xFF, 0xFC, 0x02, 0xA0, 0x80, 0x00, 0x02, 0x9C, 0x00, 0x28, 0x16, 0xFC, 0x00, 0x54,
0x16, 0xFD, 0x43, 0x48, 0x00, 0x21, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF, 0x02, 0xFF,
0x02, 0xFF, 0x02, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}