Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | Z2Calc::FNoise1f |
Namespaces | |
namespace | Z2Calc |
Enumerations | |
enum | Z2Calc::CurveSign { Z2Calc::CURVE_SIGN_0 = 0 , Z2Calc::CURVE_SIGN_1 = 1 , Z2Calc::CURVE_SIGN_2 = 2 } |
Functions | |
float | Z2Calc::linearTransform (float, float, float, float, float, bool) |
float | Z2Calc::getParamByExp (float, float, float, float, float, float, Z2Calc::CurveSign) |
float | Z2Calc::getRandom (float, float, float) |
float | Z2Calc::getRandom_0_1 (void) |
Variables | |
f32 | Z2Calc::cEqualCSlope = 1.0f |
f32 | Z2Calc::cEqualPSlope = 0.5f |