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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables | |
GXRenderModeObj | GXNtsc240Ds |
GXRenderModeObj | GXNtsc240DsAa |
GXRenderModeObj | GXNtsc240Int |
GXRenderModeObj | GXNtsc240IntAa |
GXRenderModeObj | GXNtsc480IntDf |
GXRenderModeObj | GXNtsc480Int |
GXRenderModeObj | GXNtsc480IntAa |
GXRenderModeObj | GXNtsc480Prog |
GXRenderModeObj | GXNtsc480ProgSoft |
GXRenderModeObj | GXNtsc480ProgAa |
GXRenderModeObj | GXMpal240Ds = {9, 640, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXMpal240DsAa = {9, 640, 240, 240, 40, 0, 640, 480, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXMpal240Int = {8, 640, 240, 240, 40, 0, 640, 480, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXMpal240IntAa = {8, 640, 240, 240, 40, 0, 640, 480, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXMpal480IntDf = {8, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj | GXMpal480Int = {8, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXMpal480IntAa = {8, 640, 242, 480, 40, 0, 640, 480, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj | GXPal264Ds = {5, 640, 264, 264, 40, 11, 640, 528, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXPal264DsAa = {5, 640, 264, 264, 40, 11, 640, 528, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXPal264Int = {4, 640, 264, 264, 40, 23, 640, 528, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXPal264IntAa = {4, 640, 264, 264, 40, 23, 640, 528, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXPal528IntDf = {4, 640, 528, 528, 40, 23, 640, 528, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj | GXPal528Int = {4, 640, 528, 528, 40, 23, 640, 528, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXPal524IntAa = {4, 640, 264, 524, 40, 23, 640, 524, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj | GXEurgb60Hz240Ds = {21, 640, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXEurgb60Hz240DsAa = {21, 640, 240, 240, 40, 0, 640, 480, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXEurgb60Hz240Int = {20, 640, 240, 240, 40, 0, 640, 480, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXEurgb60Hz240IntAa = {20, 640, 240, 240, 40, 0, 640, 480, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXEurgb60Hz480IntDf = {20, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj | GXEurgb60Hz480Int = {20, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj | GXEurgb60Hz480IntAa = {20, 640, 242, 480, 40, 0, 640, 480, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj | GXRmHW = {1, 320, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
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static |
void GXAdjustForOverscan | ( | const GXRenderModeObj * | rmin, |
GXRenderModeObj * | rmout, | ||
u16 | hor, | ||
u16 | ver ) |
void GXClearBoundingBox | ( | void | ) |
void GXCopyDisp | ( | void * | dest, |
GXBool | clear ) |
void GXCopyTex | ( | void * | dest, |
GXBool | clear ) |
void GXSetCopyClamp | ( | GXFBClamp | clamp | ) |
void GXSetDispCopyFrame2Field | ( | GXCopyMode | mode | ) |
void GXSetDispCopyGamma | ( | GXGamma | gamma | ) |
GXRenderModeObj GXEurgb60Hz240Ds = {21, 640, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXEurgb60Hz240DsAa = {21, 640, 240, 240, 40, 0, 640, 480, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXEurgb60Hz240Int = {20, 640, 240, 240, 40, 0, 640, 480, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXEurgb60Hz240IntAa = {20, 640, 240, 240, 40, 0, 640, 480, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXEurgb60Hz480Int = {20, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXEurgb60Hz480IntAa = {20, 640, 242, 480, 40, 0, 640, 480, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj GXEurgb60Hz480IntDf = {20, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj GXMpal240Ds = {9, 640, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXMpal240DsAa = {9, 640, 240, 240, 40, 0, 640, 480, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXMpal240Int = {8, 640, 240, 240, 40, 0, 640, 480, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXMpal240IntAa = {8, 640, 240, 240, 40, 0, 640, 480, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXMpal480Int = {8, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXMpal480IntAa = {8, 640, 242, 480, 40, 0, 640, 480, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj GXMpal480IntDf = {8, 640, 480, 480, 40, 0, 640, 480, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj GXNtsc240Ds |
GXRenderModeObj GXNtsc240DsAa |
GXRenderModeObj GXNtsc240Int |
GXRenderModeObj GXNtsc240IntAa |
GXRenderModeObj GXNtsc480Int |
GXRenderModeObj GXNtsc480IntAa |
GXRenderModeObj GXNtsc480IntDf |
GXRenderModeObj GXNtsc480Prog |
GXRenderModeObj GXNtsc480ProgAa |
GXRenderModeObj GXNtsc480ProgSoft |
GXRenderModeObj GXPal264Ds = {5, 640, 264, 264, 40, 11, 640, 528, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXPal264DsAa = {5, 640, 264, 264, 40, 11, 640, 528, 0, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXPal264Int = {4, 640, 264, 264, 40, 23, 640, 528, 0, 1, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXPal264IntAa = {4, 640, 264, 264, 40, 23, 640, 528, 0, 1, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXPal524IntAa = {4, 640, 264, 524, 40, 23, 640, 524, 1, 0, 1, { 3, 2, 9, 6, 3, 10, 3, 2, 9, 6, 3, 10, 9, 2, 3, 6, 9, 10, 9, 2, 3, 6, 9, 10 }, { 4, 8, 12, 16, 12, 8, 4 } } |
GXRenderModeObj GXPal528Int = {4, 640, 528, 528, 40, 23, 640, 528, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |
GXRenderModeObj GXPal528IntDf = {4, 640, 528, 528, 40, 23, 640, 528, 1, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 8, 8, 10, 12, 10, 8, 8 } } |
GXRenderModeObj GXRmHW = {1, 320, 240, 240, 40, 0, 640, 480, 0, 0, 0, { 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 0, 21, 22, 21, 0, 0 } } |